expressobits / inventory-system

Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.

Date Created 2022-12-10 (about a year ago)
Commits 599 (last one about a month ago)
Stargazers 499 (3 this week)
Watchers 9 (0 this week)
Forks 32
License mit
Ranking

RepositoryStats indexes 585,332 repositories, of these expressobits/inventory-system is ranked #90,774 (84th percentile) for total stargazers, and #224,134 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #5,008/31,307.

expressobits/inventory-system is also tagged with popular topics, for these it's ranked: networking (#224/848),  godot (#104/725),  multiplayer (#67/329),  gdscript (#38/199)

Other Information

expressobits/inventory-system has Github issues enabled, there are 19 open issues and 88 closed issues.

There have been 26 releases, the latest one was published on 2024-07-17 (4 months ago) with the name 1.1.5.

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

599 commits on the default branch (main) since jan '22

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Issue History

Languages

The primary language is C++ but there's also others...

updated: 2024-11-22 @ 08:22pm, id: 576719801 / R_kgDOImALuQ