expressobits / inventory-system

Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.

Date Created 2022-12-10 (2 years ago)
Commits 650 (last one about a month ago)
Stargazers 520 (2 this week)
Watchers 11 (0 this week)
Forks 32
License mit
Ranking

RepositoryStats indexes 599,522 repositories, of these expressobits/inventory-system is ranked #89,242 (85th percentile) for total stargazers, and #192,879 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #4,944/32,044.

expressobits/inventory-system is also tagged with popular topics, for these it's ranked: networking (#220/861),  godot (#100/742),  multiplayer (#68/333),  gdscript (#38/203)

Other Information

expressobits/inventory-system has Github issues enabled, there are 16 open issues and 94 closed issues.

There have been 26 releases, the latest one was published on 2024-07-17 (5 months ago) with the name 1.1.5.

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

650 commits on the default branch (main) since jan '22

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Issue History

Languages

The primary language is C++ but there's also others...

updated: 2024-12-28 @ 12:30pm, id: 576719801 / R_kgDOImALuQ