gerlogu / BulletHellEditor

An Unreal Engine toolkit 🧰 to create your own Levels, Bullets and Enemies by using customized Data Tables, Structures, Behavior Trees, etc. All this without editing any actor directly 👾

Date Created 2022-07-24 (2 years ago)
Commits 35 (last one about a year ago)
Stargazers 33 (0 this week)
Watchers 3 (0 this week)
Forks 4
License mit
Ranking

RepositoryStats indexes 628,089 repositories, of these gerlogu/BulletHellEditor is ranked #581,572 (7th percentile) for total stargazers, and #415,928 for total watchers.

gerlogu/BulletHellEditor is also tagged with popular topics, for these it's ranked: unreal-engine (#334/363),  unreal-engine-4 (#160/164),  unreal-engine-5 (#140/157),  unrealengine (#100/104)

Other Information

There have been 1 release, the latest one was published on 2022-07-25 (2 years ago) with the name Bullet Hell Editor v1.0.2.

Homepage URL: https://www.gerlogu.com

Star History

Github stargazers over time

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

35 commits on the default branch (main) since jan '22

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Yearly Commits

Commits to the default branch (main) per year

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Issue History

No issues have been posted

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updated: 2025-02-20 @ 09:39pm, id: 517367783 / R_kgDOHtZn5w