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This plugin uses the MultiMeshInstance2D to render thousands of bullets easily while running the logic in C++ to run at maximum performance.
Created
2023-08-17
12 commits to main branch, last one 11 months ago
Most feature-packed Bullethell Engine. All in 1 plugin for Godot 3 & 4.
Created
2022-01-30
47 commits to Demo-V4.4 branch, last one 6 months ago
An extremely efficient projectile generator for unity.
Created
2019-02-22
62 commits to master branch, last one 3 years ago
Haxe-based language for defining 2D shmups bullet-hell patterns.
Created
2020-07-16
381 commits to master branch, last one 4 years ago
A bullet hell engine for Unity.
Created
2020-05-30
123 commits to master branch, last one 8 days ago
A compact Bullet Hell game for Windows, built from scratch in under 100 kilobytes.
Created
2023-08-07
36 commits to v2.x branch, last one 13 days ago
Source code for the game Tux-vs-Mutant-Window made in Bash
Created
2024-09-14
8 commits to master branch, last one 4 months ago
LuaSTG Sub, a modern version of the LuaSTG engine. LuaSTG Sub,现代化的 LuaSTG 引擎分支。
Created
2022-02-26
1,483 commits to master branch, last one 5 days ago
An Unreal Engine toolkit 🧰 to create your own Levels, Bullets and Enemies by using customized Data Tables, Structures, Behavior Trees, etc. All this without editing any actor directly 👾
Created
2022-07-24
35 commits to main branch, last one about a year ago