izayoijiichan / VGO

VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.

Date Created 2020-01-01 (5 years ago)
Commits 47 (last one 4 months ago)
Stargazers 43 (0 this week)
Watchers 4 (0 this week)
Forks 6
License mit
Ranking

RepositoryStats indexes 630,459 repositories, of these izayoijiichan/VGO is ranked #528,093 (16th percentile) for total stargazers, and #365,168 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #18,939/22,173.

izayoijiichan/VGO is also tagged with popular topics, for these it's ranked: animation (#1,336/1460),  unity3d (#1,012/1146)

Other Information

There have been 59 releases, the latest one was published on 2024-11-04 (4 months ago) with the name v2.5.22.

Homepage URL: https://vgohub.azurewebsites.net/

Star History

Github stargazers over time

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

30 commits on the default branch (main) since jan '22

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Yearly Commits

Commits to the default branch (main) per year

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Issue History

No issues have been posted

Languages

The primary language is C# but there's also others...

C#C#ShaderLabShaderLab

updated: 2025-03-07 @ 11:46am, id: 231158775 / R_kgDODccz9w