kagenash1 / godot-behavior-tree

A GDScript implementation of a behavior tree for AI, built through Godot nodes.

Date Created 2021-01-18 (4 years ago)
Commits 112 (last one 2 years ago)
Stargazers 202 (0 this week)
Watchers 11 (0 this week)
Forks 24
License other
Ranking

RepositoryStats indexes 630,031 repositories, of these kagenash1/godot-behavior-tree is ranked #186,444 (70th percentile) for total stargazers, and #185,812 for total watchers. Github reports the primary language for this repository as GDScript, for repositories using this language it is ranked #247/1,248.

kagenash1/godot-behavior-tree is also tagged with popular topics, for these it's ranked: ai (#1,789/4812),  artificial-intelligence (#907/2270),  game-development (#570/1421),  godot (#239/808)

Other Information

kagenash1/godot-behavior-tree has Github issues enabled, there are 3 open issues and 18 closed issues.

There have been 2 releases, the latest one was published on 2021-04-30 (3 years ago) with the name 1.2.

Star History

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

4 commits on the default branch (main) since jan '22

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Yearly Commits

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Issue History

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Closed Issues
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Languages

The only known language in this repository is GDScript

GDScriptGDScript

updated: 2025-02-28 @ 11:18pm, id: 330727286 / R_kgDOE7Z_dg