MathewHDYT / Unity-Audio-Manager

🔊 Used to play/change/stop/mute/... one or multiple sounds at a certain circumstance or event in 2D and 3D simply via. code.

Date Created 2021-08-28 (3 years ago)
Commits 186 (last one 5 months ago)
Stargazers 74 (-1 this week)
Watchers 3 (0 this week)
Forks 5
License mit
Ranking

RepositoryStats indexes 622,366 repositories, of these MathewHDYT/Unity-Audio-Manager is ranked #372,365 (40th percentile) for total stargazers, and #435,531 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #13,231/21,913.

MathewHDYT/Unity-Audio-Manager is also tagged with popular topics, for these it's ranked: csharp (#1,871/2836),  unity (#1,354/2112),  audio (#1,109/1566),  music (#1,010/1506),  unity3d (#751/1136),  sound (#169/236)

Other Information

There have been 12 releases, the latest one was published on 2022-07-30 (2 years ago) with the name Version 2.1.0 Release.

Homepage URL: https://mathewhdyt.github.io/Unity-Audio-Manager/

Star History

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Recent Commit History

140 commits on the default branch (main) since jan '22

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Issue History

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Languages

The only known language in this repository is C#

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MathewHDYT/Unity-Audio-Manager

updated: 2025-02-28 @ 08:41pm, id: 400839940 / R_kgDOF-RVBA