MikeSchulze / gdUnit4Net

Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, parameterized tests, scene runners, and extensive assertion methods.

Date Created 2023-01-10 (2 years ago)
Commits 143 (last one a day ago)
Stargazers 73 (0 this week)
Watchers 2 (0 this week)
Forks 5
License mit
Ranking

RepositoryStats indexes 630,443 repositories, of these MikeSchulze/gdUnit4Net is ranked #379,563 (40th percentile) for total stargazers, and #480,613 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #13,468/22,172.

MikeSchulze/gdUnit4Net is also tagged with popular topics, for these it's ranked: csharp (#1,900/2868),  dotnet (#1,741/2513),  testing (#1,431/1970),  game-development (#930/1421),  testing-tools (#315/438),  unit-testing (#254/372),  visual-studio (#233/316),  visual-studio-code (#201/290)

Other Information

MikeSchulze/gdUnit4Net has 1 open pull request on Github, 85 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 7 open issues and 79 closed issues.

There have been 6 releases, the latest one was published on 2024-07-30 (7 months ago) with the name gdUnit4Net v4.3.1.

Homepage URL: https://mikeschulze.github.io/gdUnit4/csharp_project_setup/csharp-setup/

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Recent Commit History

143 commits on the default branch (master) since jan '22

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MikeSchulze/gdUnit4Net

updated: 2025-03-23 @ 06:16pm, id: 587438210 / R_kgDOIwOYgg