MikeSchulze / gdUnit4Net

Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, parameterized tests, scene runners, and extensive assertion methods.

Date Created 2023-01-10 (about a year ago)
Commits 124 (last one 16 days ago)
Stargazers 65 (0 this week)
Watchers 2 (0 this week)
Forks 5
License mit
Ranking

RepositoryStats indexes 599,522 repositories, of these MikeSchulze/gdUnit4Net is ranked #395,625 (34th percentile) for total stargazers, and #487,537 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #14,193/21,242.

MikeSchulze/gdUnit4Net is also tagged with popular topics, for these it's ranked: csharp (#1,976/2751),  dotnet (#1,791/2426),  testing (#1,469/1907),  game-development (#967/1364),  testing-tools (#325/424),  unit-testing (#263/362),  visual-studio (#239/306),  visual-studio-code (#208/277)

Other Information

MikeSchulze/gdUnit4Net has 1 open pull request on Github, 68 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 7 open issues and 77 closed issues.

There have been 6 releases, the latest one was published on 2024-07-30 (5 months ago) with the name gdUnit4Net v4.3.1.

Homepage URL: https://mikeschulze.github.io/gdUnit4/csharp_project_setup/csharp-setup/

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124 commits on the default branch (master) since jan '22

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MikeSchulze/gdUnit4Net

updated: 2024-12-23 @ 07:38am, id: 587438210 / R_kgDOIwOYgg