mob-sakai / CompositeCanvasRenderer

CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!

Date Created 2023-10-12 (about a year ago)
Commits 98 (last one 6 hours ago)
Stargazers 160 (0 this week)
Watchers 6 (0 this week)
Forks 7
License mit
Ranking

RepositoryStats indexes 632,768 repositories, of these mob-sakai/CompositeCanvasRenderer is ranked #220,804 (65th percentile) for total stargazers, and #289,536 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #7,700/22,213.

mob-sakai/CompositeCanvasRenderer is also tagged with popular topics, for these it's ranked: ui (#1,054/2014),  unity3d (#492/1144),  shaders (#205/423)

Other Information

mob-sakai/CompositeCanvasRenderer has Github issues enabled, there are 4 open issues and 2 closed issues.

There have been 3 releases, the latest one was published on 2023-12-06 (about a year ago) with the name 1.0.0.

Homepage URL: https://mob-sakai.github.io/CompositeCanvasRenderer/

Star History

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

73 commits on the default branch (main) since jan '22

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Issue History

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Languages

The primary language is C# but there's also others...

C#C#ShaderLabShaderLab

updated: 2025-03-28 @ 10:03am, id: 704190061 / R_kgDOKfkWbQ