mob-sakai / CompositeCanvasRenderer

CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!

Date Created 2023-10-12 (about a year ago)
Commits 73 (last one 11 months ago)
Stargazers 146 (0 this week)
Watchers 4 (0 this week)
Forks 6
License mit
Ranking

RepositoryStats indexes 584,353 repositories, of these mob-sakai/CompositeCanvasRenderer is ranked #223,640 (62nd percentile) for total stargazers, and #373,290 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #7,854/20,744.

mob-sakai/CompositeCanvasRenderer is also tagged with popular topics, for these it's ranked: ui (#1,045/1883),  unity3d (#495/1078),  shaders (#198/393)

Other Information

mob-sakai/CompositeCanvasRenderer has Github issues enabled, there are 4 open issues and 1 closed issue.

There have been 3 releases, the latest one was published on 2023-12-06 (11 months ago) with the name 1.0.0.

Homepage URL: https://mob-sakai.github.io/CompositeCanvasRenderer/

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73 commits on the default branch (main) since jan '22

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The primary language is C# but there's also others...

updated: 2024-11-19 @ 08:58am, id: 704190061 / R_kgDOKfkWbQ