nailuj05 / FusionWater

A simple way to add buoyancy / water physics in Unity, built on the existing physics engine

Date Created 2021-09-05 (3 years ago)
Commits 38 (last one 2 years ago)
Stargazers 280 (0 this week)
Watchers 9 (0 this week)
Forks 21
License mit
Ranking

RepositoryStats indexes 584,777 repositories, of these nailuj05/FusionWater is ranked #140,142 (76th percentile) for total stargazers, and #224,086 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #4,794/20,768.

nailuj05/FusionWater is also tagged with popular topics, for these it's ranked: game (#667/2351),  physics (#100/372)

Other Information

There have been 7 releases, the latest one was published on 2022-05-12 (2 years ago) with the name v0.1.7.

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Github watchers over time, collection started in '23

Recent Commit History

5 commits on the default branch (main) since jan '22

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Languages

The only known language in this repository is C#

updated: 2024-11-08 @ 09:44pm, id: 403304439 / R_kgDOGAnv9w