oculus-samples / Unity-PerformanceSettings

Performance settings testing ground, showing how to use game-engine-agnostic performance controls for Meta Quest devices such as dual-core boost and dynamic resolution.

Date Created 2023-07-31 (about a year ago)
Commits 10 (last one 29 days ago)
Stargazers 25 (0 this week)
Watchers 8 (0 this week)
Forks 8
License mit
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RepositoryStats indexes 601,665 repositories, of these oculus-samples/Unity-PerformanceSettings is ranked #594,783 (1st percentile) for total stargazers, and #247,797 for total watchers. Github reports the primary language for this repository as ShaderLab, for repositories using this language it is ranked #288/294.

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updated: 2024-12-25 @ 09:17am, id: 673001864 / R_kgDOKB0xiA