Rangi42 / tilemap-studio

A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.

Date Created 2019-08-02 (5 years ago)
Commits 404 (last one 2 years ago)
Stargazers 398 (0 this week)
Watchers 14 (0 this week)
Forks 33
License other
Ranking

RepositoryStats indexes 595,856 repositories, of these Rangi42/tilemap-studio is ranked #108,567 (82nd percentile) for total stargazers, and #156,063 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #6,057/31,836.

Rangi42/tilemap-studio is also tagged with popular topics, for these it's ranked: gui (#465/1492),  c-plus-plus (#569/1372),  game-development (#393/1355),  graphics (#310/880),  gameboy (#36/144)

Other Information

Rangi42/tilemap-studio has 3 open pull requests on Github, 0 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 22 open issues and 63 closed issues.

There have been 19 releases, the latest one was published on 2021-11-01 (3 years ago) with the name 4.0.1.

Homepage URL: https://hax.iimarckus.org/topic/7691/

Star History

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

10 commits on the default branch (master) since jan '22

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Issue History

Languages

The primary language is C++ but there's also others...

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Rangi42/tilemap-studio

updated: 2024-12-20 @ 03:55am, id: 200147981 / R_kgDOC-4EDQ