rlewicki / MeleeTrace

Unreal Engine plugin that enables user to accurately trace melee hits in the game using interpolation between sockets defined directly on the character or weapon mesh.

Date Created 2023-09-23 (8 months ago)
Commits 76 (last one about a month ago)
Stargazers 40 (0 this week)
Watchers 3 (0 this week)
Forks 8
License mit
Ranking

RepositoryStats indexes 523,840 repositories, of these rlewicki/MeleeTrace is ranked #468,897 (10th percentile) for total stargazers, and #394,351 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #25,563/28,144.

rlewicki/MeleeTrace is also tagged with popular topics, for these it's ranked: plugin (#1,664/1877),  game-development (#1,082/1195),  unreal-engine (#260/291),  unreal-engine-5 (#90/112)

Other Information

There have been 7 releases, the latest one was published on 2024-03-29 (2 months ago) with the name v1.4.0.

Homepage URL: https://www.unrealengine.com/marketplace/en-US/product/melee-trace

Star History

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

76 commits on the default branch (master) since jan '22

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Issue History

Languages

The primary language is C++ but there's also others...

updated: 2024-05-26 @ 04:44am, id: 695634727 / R_kgDOKXaLJw