sscovil / godot-input-controller-addon

InputController plugin for the Godot game engine. Easily differentiate between a button tap, double tap, press, long press, and hold for all of your input actions in Godot.

Date Created 2024-05-13 (7 months ago)
Commits 32 (last one 6 months ago)
Stargazers 64 (0 this week)
Watchers 5 (0 this week)
Forks 2
License mit
Ranking

RepositoryStats indexes 595,856 repositories, of these sscovil/godot-input-controller-addon is ranked #398,019 (33rd percentile) for total stargazers, and #335,688 for total watchers. Github reports the primary language for this repository as GDScript, for repositories using this language it is ranked #629/1,135.

sscovil/godot-input-controller-addon is also tagged with popular topics, for these it's ranked: game-development (#967/1355),  gamedev (#715/958),  godot (#487/739)

Other Information

There have been 8 releases, the latest one was published on 2024-06-18 (6 months ago) with the name v1.0.2.

Star History

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

32 commits on the default branch (main) since jan '22

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Issue History

No issues have been posted

Languages

The only known language in this repository is GDScript

updated: 2024-11-26 @ 07:35am, id: 799769597 / R_kgDOL6uD_Q