sscovil / godot-input-controller-addon

InputController plugin for the Godot game engine. Easily differentiate between a button tap, double tap, press, long press, and hold for all of your input actions in Godot.

Date Created 2024-05-13 (about a month ago)
Commits 32 (last one 13 days ago)
Stargazers 55 (4 this week)
Watchers 5 (0 this week)
Forks 2
License mit
Ranking

RepositoryStats indexes 535,551 repositories, of these sscovil/godot-input-controller-addon is ranked #405,971 (24th percentile) for total stargazers, and #317,496 for total watchers. Github reports the primary language for this repository as GDScript, for repositories using this language it is ranked #593/947.

sscovil/godot-input-controller-addon is also tagged with popular topics, for these it's ranked: game-development (#959/1217),  gamedev (#707/863),  godot (#454/629)

Other Information

There have been 8 releases, the latest one was published on 2024-06-18 (15 days ago) with the name v1.0.2.

Star History

Github stargazers over time

Watcher History

Github watchers over time, collection started in '23

Recent Commit History

32 commits on the default branch (main) since jan '22

Yearly Commits

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Issue History

No issues have been posted

Languages

The only known language in this repository is GDScript

updated: 2024-07-02 @ 05:09pm, id: 799769597 / R_kgDOL6uD_Q