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A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more
Created
2017-12-01
220 commits to master branch, last one 6 months ago
ELF: a platform for game research with AlphaGoZero/AlphaZero reimplementation
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Created
2018-04-26
68 commits to master branch, last one 5 years ago
An implementation of the AlphaZero algorithm for Gomoku (also called Gobang or Five in a Row)
Created
2017-12-21
49 commits to master branch, last one 7 months ago
Chess reinforcement learning by AlphaGo Zero methods.
Created
2017-11-19
84 commits to master branch, last one 4 years ago
Code and other material for the book "Deep Learning and the Game of Go"
Created
2017-10-25
73 commits to master branch, last one 2 years ago
Reversi reinforcement learning by AlphaGo Zero methods.
Created
2017-10-22
268 commits to master branch, last one 6 years ago
Congratulation to DeepMind! This is a reengineering implementation (on behalf of many other git repo in /support/) of DeepMind's Oct19th publication: [Mastering the Game of Go without Human Knowledge]...
Created
2017-10-19
123 commits to master branch, last one 5 years ago
Connect4 reinforcement learning by AlphaGo Zero methods.
Created
2017-11-22
33 commits to master branch, last one 6 years ago
A PyTorch implementation of DeepMind's AlphaZero agent to play Go and Gomoku board games
Created
2022-03-31
73 commits to main branch, last one 26 days ago
Computer go engine using Monte-Carlo Tree Search written in Python3.
Created
2023-01-22
152 commits to main branch, last one 7 months ago
Unofficial attempt to rebuild AlphaGo Zero
Created
2017-10-28
68 commits to master branch, last one about a year ago
A reinforcement learning based solver for combinatorial problems
Created
2020-05-03
5 commits to master branch, last one 4 years ago
A very fast implementation of AlphaZero, applied to games like Splendor, Santorini, The Little Prince, … Browser version available
Created
2021-02-10
653 commits to master branch, last one 5 months ago