Trending repositories for topic fluid-simulation
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
A Large-Scale Multimodal Car Dataset with Computational Fluid Dynamics Simulations and Deep Learning Benchmarks
A Large-Scale Multimodal Car Dataset with Computational Fluid Dynamics Simulations and Deep Learning Benchmarks
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
Official implementation of the AIAA Journal paper "Uncertainty-aware Surrogate Models for Airfoil Flow Simulations with Denoising Diffusion Probabilistic Models"
A versatile Python-Fortran CFD code that solves a large class of 2D flows
A Large-Scale Multimodal Car Dataset with Computational Fluid Dynamics Simulations and Deep Learning Benchmarks
Official implementation of the AIAA Journal paper "Uncertainty-aware Surrogate Models for Airfoil Flow Simulations with Denoising Diffusion Probabilistic Models"
A versatile Python-Fortran CFD code that solves a large class of 2D flows
A Large-Scale Multimodal Car Dataset with Computational Fluid Dynamics Simulations and Deep Learning Benchmarks
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
Official implementation of the AIAA Journal paper "Uncertainty-aware Surrogate Models for Airfoil Flow Simulations with Denoising Diffusion Probabilistic Models"
A Large-Scale Multimodal Car Dataset with Computational Fluid Dynamics Simulations and Deep Learning Benchmarks
A code for fast, massively-parallel direct numerical simulations (DNS) of canonical flows
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
Curated list of some open source codes employing lattice Boltzmann methods
Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.
WebGL Fluid Simulation for modern webpages (works even on mobile).
Implementation of Particle-based Viscoelastic Fluid Simulation
A versatile Python-Fortran CFD code that solves a large class of 2D flows
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui
Fluid simulation(SPH) and water rendering in Unreal Engine 5 Niagara(GPU simulation stage)
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes,...
Official implementation of the AIAA Journal paper "Uncertainty-aware Surrogate Models for Airfoil Flow Simulations with Denoising Diffusion Probabilistic Models"
WebGL Fluid Simulation for modern webpages (works even on mobile).
A Large-Scale Multimodal Car Dataset with Computational Fluid Dynamics Simulations and Deep Learning Benchmarks
Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.
A code for fast, massively-parallel direct numerical simulations (DNS) of canonical flows
Curated list of some open source codes employing lattice Boltzmann methods
A versatile Python-Fortran CFD code that solves a large class of 2D flows
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui
Implementation of Particle-based Viscoelastic Fluid Simulation
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
Fluid simulation(SPH) and water rendering in Unreal Engine 5 Niagara(GPU simulation stage)
SPH in the Unity engine implemented in three different ways using MonoBehaviour, Entity-Component-System, and ComputeShader
CFDTool - An easy to use OpenFOAM / SU2 / CFD simulation toolbox
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes,...
A Large-Scale Multimodal Car Dataset with Computational Fluid Dynamics Simulations and Deep Learning Benchmarks
Implementation of Particle-based Viscoelastic Fluid Simulation
Official implementation of the AIAA Journal paper "Uncertainty-aware Surrogate Models for Airfoil Flow Simulations with Denoising Diffusion Probabilistic Models"
Implementation of the 12 steps approach to the Navier-Stokes equations, essential for simulating fluid dynamics.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
A Large-Scale Multimodal Car Dataset with Computational Fluid Dynamics Simulations and Deep Learning Benchmarks
Implementation of Particle-based Viscoelastic Fluid Simulation
Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.
Python script for Linear, Non-Linear Convection, Burger’s & Poisson Equation in 1D & 2D, 1D Diffusion Equation using Standard Wall Function, 2D Heat Conduction Convection equation with Dirichlet & Neu...
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes,...
Curated list of some open source codes employing lattice Boltzmann methods
Official implementation of the AIAA Journal paper "Uncertainty-aware Surrogate Models for Airfoil Flow Simulations with Denoising Diffusion Probabilistic Models"
Implementation of the 12 steps approach to the Navier-Stokes equations, essential for simulating fluid dynamics.
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
WebGL Fluid Simulation for modern webpages (works even on mobile).
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui
A code for fast, massively-parallel direct numerical simulations (DNS) of canonical flows
WebGL Fluid Simulation for modern webpages (works even on mobile).
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui
Web experiment inspired by the liquid-geo interface designs form the movie Man of Steel
Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.
An Implementation of Smoothed Particle Hydrodynamics in Unity
Python script for Linear, Non-Linear Convection, Burger’s & Poisson Equation in 1D & 2D, 1D Diffusion Equation using Standard Wall Function, 2D Heat Conduction Convection equation with Dirichlet & Neu...
Curated list of some open source codes employing lattice Boltzmann methods
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes,...
CFDTool - An easy to use OpenFOAM / SU2 / CFD simulation toolbox
SPH in the Unity engine implemented in three different ways using MonoBehaviour, Entity-Component-System, and ComputeShader
Fluid simulation(SPH) and water rendering in Unreal Engine 5 Niagara(GPU simulation stage)
C++ library for fast computation of neighbor lists in point clouds.
Code release for the paper "Simulating Fluids in Real-World Still Images"