Trending repositories for topic fluid-simulation
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
A Large-Scale Multimodal Car Dataset with Computational Fluid Dynamics Simulations and Deep Learning Benchmarks
Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes,...
A fluid dynamics implementation using Metal for iOS and OSX.
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui
Curated list of some open source codes employing lattice Boltzmann methods
A Large-Scale Multimodal Car Dataset with Computational Fluid Dynamics Simulations and Deep Learning Benchmarks
Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui
A fluid dynamics implementation using Metal for iOS and OSX.
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes,...
Implementation of the 12 steps approach to the Navier-Stokes equations, essential for simulating fluid dynamics.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
CFDTool - An easy to use OpenFOAM / SU2 / CFD simulation toolbox
Curated list of some open source codes employing lattice Boltzmann methods
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
Implementation of Particle-based Viscoelastic Fluid Simulation
Implementation of Particle-based Viscoelastic Fluid Simulation
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
A Large-Scale Multimodal Car Dataset with Computational Fluid Dynamics Simulations and Deep Learning Benchmarks
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
Implementation of Particle-based Viscoelastic Fluid Simulation
Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes,...
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
Curated list of some open source codes employing lattice Boltzmann methods
Official implementation of the AIAA Journal paper "Uncertainty-aware Surrogate Models for Airfoil Flow Simulations with Denoising Diffusion Probabilistic Models"
WebGL Fluid Simulation for modern webpages (works even on mobile).
A code for fast, massively-parallel direct numerical simulations (DNS) of canonical flows
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui
A code for fast, massively-parallel simulations of two-phase flows with heat transfer
Official implementation of the AIAA Journal paper "Uncertainty-aware Surrogate Models for Airfoil Flow Simulations with Denoising Diffusion Probabilistic Models"
WebGL Fluid Simulation for modern webpages (works even on mobile).
Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.
Implementation of the 12 steps approach to the Navier-Stokes equations, essential for simulating fluid dynamics.
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui
Smoothed Particle Hydrodynamics implementation with Python
An Implementation of Smoothed Particle Hydrodynamics in Unity
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
CFDTool - An easy to use OpenFOAM / SU2 / CFD simulation toolbox
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes,...
Curated list of some open source codes employing lattice Boltzmann methods
Python script for Linear, Non-Linear Convection, Burger’s & Poisson Equation in 1D & 2D, 1D Diffusion Equation using Standard Wall Function, 2D Heat Conduction Convection equation with Dirichlet & Neu...
A code for fast, massively-parallel direct numerical simulations (DNS) of canonical flows