Trending repositories for topic graphics
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
一款好用的 Canvas 引擎,革新的开发体验,用于高效绘图 、UI 交互、图形编辑。A user-friendly Canvas engine with a revolutionary development experience, for efficient drawing, UI interactions, and graphic editing.
A free and open source framework for building powerful, fast, elegant 2D and 3D apps that run on macOS, Windows, Linux, iOS, Android, and the web with a single Go codebase, allowing you to Code Once, ...
Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
High-Performance Rendering Framework on Stream Architectures
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processin...
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
An experimental three.js SVG renderer to render 3D scenes as Vector Graphics.
High-Performance Rendering Framework on Stream Architectures
Ratatui widget for rendering image graphics in terminals that support it
A framework for rapid prototyping and development of real-time rendering techniques.
A free and open source framework for building powerful, fast, elegant 2D and 3D apps that run on macOS, Windows, Linux, iOS, Android, and the web with a single Go codebase, allowing you to Code Once, ...
A terrain rendering plugin for the bevy game engine.
一款好用的 Canvas 引擎,革新的开发体验,用于高效绘图 、UI 交互、图形编辑。A user-friendly Canvas engine with a revolutionary development experience, for efficient drawing, UI interactions, and graphic editing.
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
C++ game engine project, for learning, practice and experiment.
[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
A powerful, fast, elegant software ecosystem of apps for all platforms.
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
High-Performance Rendering Framework on Stream Architectures
一款好用的 Canvas 引擎,革新的开发体验,用于高效绘图 、UI 交互、图形编辑。A user-friendly Canvas engine with a revolutionary development experience, for efficient drawing, UI interactions, and graphic editing.
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
A free and open source framework for building powerful, fast, elegant 2D and 3D apps that run on macOS, Windows, Linux, iOS, Android, and the web with a single Go codebase, allowing you to Code Once, ...
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Translates native shader languages into CrossGL universal shader language and vice versa.
A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single function call to draw and interact. Supports global, local, and view-...
An experimental three.js SVG renderer to render 3D scenes as Vector Graphics.
High-Performance Rendering Framework on Stream Architectures
2D particle system with custom material traits. Works well in wasm webgl2 and mobile
Ratatui widget for rendering image graphics in terminals that support it
Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
This roadmap's sole purpose is to remind myself/anyone of what is needed to learn in order to become a graphics engineer.
Material Anything: Generating Materials for Any 3D Object via Diffusion
A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single function call to draw and interact. Supports global, local, and view-...
Painless 2D vector graphics, animations, and simulations powered by GLFW (Fork of gloss)
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
一款好用的 Canvas 引擎,革新的开发体验,用于高效绘图 、UI 交互、图形编辑。A user-friendly Canvas engine with a revolutionary development experience, for efficient drawing, UI interactions, and graphic editing.
Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
Material Anything: Generating Materials for Any 3D Object via Diffusion
Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of p...
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models t...
A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single function call to draw and interact. Supports global, local, and view-...
Painless 2D vector graphics, animations, and simulations powered by GLFW (Fork of gloss)
Material Anything: Generating Materials for Any 3D Object via Diffusion
miniRT is the final C project of the 42 Common Core: our very first ray-tracer. Our miniRT focused on optimising CPU-rendered graphics, to achieve a real-time renderer with movement controls and extra...
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
2D particle system with custom material traits. Works well in wasm webgl2 and mobile
Translates native shader languages into CrossGL universal shader language and vice versa.
Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniques, offering both simplicity and convenience.
TechBlog ✍ https://blog.frost.kiwi - This is a collection of useful things I want to share with the world
TypeScript library that enhances the WebGPU API, allowing resource management in a type-safe, declarative way.
A framework for rapid prototyping and development of real-time rendering techniques.
An React.js component library for beautifully shaded canvas https://uvcanvas.com
📸 Snapshot plugin with rich features that can make pretty code snapshots for Neovim
A framework for rapid prototyping and development of real-time rendering techniques.
CityGaussian Series for High-quality Large-Scale Scene Reconstruction with Gaussians
[CVPR 2024 Highlight] XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies
Drawing graphics efficiently on Apple Vision using the Metal rendering API
Material Anything: Generating Materials for Any 3D Object via Diffusion
TypeScript library that enhances the WebGPU API, allowing resource management in a type-safe, declarative way.
A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single function call to draw and interact. Supports global, local, and view-...
YUP is an open-source library dedicated to empowering developers with advanced tools for cross-platform application development.
Self-contained realtime graphical application engine with a simplistic design philosophy.
Translates native shader languages into CrossGL universal shader language and vice versa.
A simple and easy-to-use library to enjoy videogames programming
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
💿 Free software that works great, and also happens to be open-source Python.
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of p...
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processin...
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
一款好用的 Canvas 引擎,革新的开发体验,用于高效绘图 、UI 交互、图形编辑。A user-friendly Canvas engine with a revolutionary development experience, for efficient drawing, UI interactions, and graphic editing.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
📸 Snapshot plugin with rich features that can make pretty code snapshots for Neovim
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
3D Gaussian Splatting Renderer implemented in WebGPU (WGPU) and Rust
Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single function call to draw and interact. Supports global, local, and view-...
Official repo of 𝗚𝗲𝗻𝗲𝗿𝗮𝘁𝗶𝘃𝗲 𝗠𝗼𝗱𝗲𝗹𝘀: 𝗪𝗵𝗮𝘁 𝗗𝗼 𝗧𝗵𝗲𝘆 𝗞𝗻𝗼𝘄? 𝗗𝗼 𝗧𝗵𝗲𝘆 𝗞𝗻𝗼𝘄 𝗧𝗵𝗶𝗻𝗴𝘀? 𝗟𝗲𝘁'𝘀 𝗙𝗶𝗻𝗱 𝗢𝘂𝘁! (Previously titled 𝘐𝘯𝘵𝘳𝘪𝘯𝘴𝘪𝘤 𝘓𝘰𝘙𝘈: 𝘈 ...
GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.
Tiny, esoteric, stack-based, postfix, canvas colouring language with only 36 simple commands
A light-weight graphics experiment framework for educational usage.
2D particle system with custom material traits. Works well in wasm webgl2 and mobile
A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniques, offering both simplicity and convenience.
C++ game engine project, for learning, practice and experiment.