Trending repositories for topic graphics
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of p...
Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
CityGaussian Series for High-quality Large-Scale Scene Reconstruction with Gaussians
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
A collection of primarily graphics programming focused blog posts.
A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniques, offering both simplicity and convenience.
[CVPR 2024 Highlight] XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies
A work in progress solution for capsule shadows in Unity.
Introductory guide to the art and science of data visualisation. Insights, advice, and examples (with code) to make data outputs more readable, accessible, and impactful.
Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
CityGaussian Series for High-quality Large-Scale Scene Reconstruction with Gaussians
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
C++ game engine project, for learning, practice and experiment.
The complete syllabus of Computer Science and Engineering. Roadmap, Checklist for Beginners.
A 3D viewer framework built on top of three.js with a focus on rendering, modularity and extensibility.
A small single file image viewer written in C/C++.
A high-level 3D class library that gives you real-time 3D graphics with just a few lines of C# code. Supports multiple platforms. Implemented as a .NET Standard library that works with all versions of...
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of p...
Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processin...
An experimental declarative framework for Metal rendering in Swift.
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
A collection of primarily graphics programming focused blog posts.
[CVPR 2024 Highlight] XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies
A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniques, offering both simplicity and convenience.
An all-weather, day-and-night, collision avoidance simulator that can be implemented as a digital twin for the autonomous COLREG-compliant navigation of maritime vessels.
A work in progress solution for capsule shadows in Unity.
Introductory guide to the art and science of data visualisation. Insights, advice, and examples (with code) to make data outputs more readable, accessible, and impactful.
基于Qt Graphics View Framework框架写的看图、编辑图片、绘制简单图形、截屏和录制GIF的程序,以及opengl、vulkan、QRhi渲染2的纹理的功能。
CityGaussian Series for High-quality Large-Scale Scene Reconstruction with Gaussians
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
TypeScript library that enhances the WebGPU API, allowing resource management in a type-safe, declarative way.
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
CityGaussian Series for High-quality Large-Scale Scene Reconstruction with Gaussians
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of p...
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
CityGaussian Series for High-quality Large-Scale Scene Reconstruction with Gaussians
Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
[CVPR 2024 Highlight] XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies
TypeScript library that enhances the WebGPU API, allowing resource management in a type-safe, declarative way.
A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniques, offering both simplicity and convenience.
Drawing graphics efficiently on Apple Vision using the Metal rendering API
A collection of primarily graphics programming focused blog posts.
The complete syllabus of Computer Science and Engineering. Roadmap, Checklist for Beginners.
A 3D viewer framework built on top of three.js with a focus on rendering, modularity and extensibility.
An React.js component library for beautifully shaded canvas https://uvcanvas.com
📸 Snapshot plugin with rich features that can make pretty code snapshots for Neovim
A framework for rapid prototyping and development of real-time rendering techniques.
CityGaussian Series for High-quality Large-Scale Scene Reconstruction with Gaussians
[CVPR 2024 Highlight] XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies
Drawing graphics efficiently on Apple Vision using the Metal rendering API
Official repo of 𝗚𝗲𝗻𝗲𝗿𝗮𝘁𝗶𝘃𝗲 𝗠𝗼𝗱𝗲𝗹𝘀: 𝗪𝗵𝗮𝘁 𝗗𝗼 𝗧𝗵𝗲𝘆 𝗞𝗻𝗼𝘄? 𝗗𝗼 𝗧𝗵𝗲𝘆 𝗞𝗻𝗼𝘄 𝗧𝗵𝗶𝗻𝗴𝘀? 𝗟𝗲𝘁'𝘀 𝗙𝗶𝗻𝗱 𝗢𝘂𝘁! (Previously titled 𝘐𝘯𝘵𝘳𝘪𝘯𝘴𝘪𝘤 𝘓𝘰𝘙𝘈: 𝘈 ...
TypeScript library that enhances the WebGPU API, allowing resource management in a type-safe, declarative way.
Tiny, esoteric, stack-based, postfix, canvas colouring language with only 36 simple commands
YUP is an open-source library dedicated to empowering developers with advanced tools for cross-platform application development.
Self-contained realtime graphical application engine with a simplistic design philosophy.
A simple and easy-to-use library to enjoy videogames programming
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
💿 Free software that works great, and also happens to be open-source Python.
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of p...
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processin...
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
📸 Snapshot plugin with rich features that can make pretty code snapshots for Neovim
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor and built on Silk.NET
3D Gaussian Splatting Renderer implemented in WebGPU (WGPU) and Rust
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
C++ game engine project, for learning, practice and experiment.
GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.
A light-weight graphics experiment framework for educational usage.
A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniques, offering both simplicity and convenience.
2D particle system with custom material traits. Works well in wasm webgl2 and mobile
Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `unsafe` keyword for some workflows.