ValveSoftware / GameNetworkingSockets

Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

Date Created 2018-03-21 (6 years ago)
Commits 1,411 (last one about a month ago)
Stargazers 8,238 (9 this week)
Watchers 291 (0 this week)
Forks 619
License bsd-3-clause
Ranking

RepositoryStats indexes 579,238 repositories, of these ValveSoftware/GameNetworkingSockets is ranked #5,015 (99th percentile) for total stargazers, and #4,016 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #274/31,015.

ValveSoftware/GameNetworkingSockets is also tagged with popular topics, for these it's ranked: game-development (#27/1332),  networking (#22/843),  peer-to-peer (#8/214)

Other Information

ValveSoftware/GameNetworkingSockets has 5 open pull requests on Github, 65 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 37 open issues and 194 closed issues.

There have been 6 releases, the latest one was published on 2022-06-16 (2 years ago) with the name v1.4.1 Native ICE client (beta), misc bugfixes.

Star History

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

257 commits on the default branch (master) since jan '22

Yearly Commits

Commits to the default branch (master) per year

Issue History

Languages

The primary language is C++ but there's also others...

updated: 2024-11-07 @ 12:36am, id: 126225160 / R_kgDOB4YLCA