aceyan / UE4_GPGPU_flocking

Doing flocking/Boids in UE4 using GPGPU

Date Created 2020-05-03 (4 years ago)
Commits 24 (last one 4 years ago)
Stargazers 79 (0 this week)
Watchers 6 (0 this week)
Forks 17
License unknown
Ranking

RepositoryStats indexes 616,861 repositories, of these aceyan/UE4_GPGPU_flocking is ranked #353,826 (43rd percentile) for total stargazers, and #303,559 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #19,897/32,971.

aceyan/UE4_GPGPU_flocking is also tagged with popular topics, for these it's ranked: ue4 (#132/188)

Star History

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

0 commits on the default branch (master) since jan '22

Inactive

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Languages

The primary language is C++ but there's also others...

C++C++C#C#

updated: 2025-01-07 @ 11:14pm, id: 261030417 / R_kgDOD48CEQ