AdamYuan / SparseVoxelOctree

A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.

Date Created 2019-08-01 (5 years ago)
Commits 205 (last one 8 days ago)
Stargazers 613 (0 this week)
Watchers 21 (0 this week)
Forks 55
License mit
Ranking

RepositoryStats indexes 565,279 repositories, of these AdamYuan/SparseVoxelOctree is ranked #76,087 (87th percentile) for total stargazers, and #104,517 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #4,152/30,279.

AdamYuan/SparseVoxelOctree is also tagged with popular topics, for these it's ranked: c-plus-plus (#454/1361),  vulkan (#125/471)

Other Information

AdamYuan/SparseVoxelOctree has Github issues enabled, there are 10 open issues and 17 closed issues.

There have been 2 releases, the latest one was published on 2021-08-06 (3 years ago) with the name v1.0-rc7.

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Recent Commit History

20 commits on the default branch (master) since jan '22

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The primary language is C++ but there's also others...

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AdamYuan/SparseVoxelOctree

updated: 2024-09-27 @ 02:25am, id: 200017756 / R_kgDOC-wHXA