adrian-miasik / unity-shaders

A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨

Date Created 2020-03-01 (4 years ago)
Commits 461 (last one 3 months ago)
Stargazers 1,050 (2 this week)
Watchers 24 (0 this week)
Forks 56
License gpl-3.0
Ranking

RepositoryStats indexes 565,600 repositories, of these adrian-miasik/unity-shaders is ranked #47,636 (92nd percentile) for total stargazers, and #91,411 for total watchers. Github reports the primary language for this repository as ShaderLab, for repositories using this language it is ranked #12/269.

adrian-miasik/unity-shaders is also tagged with popular topics, for these it's ranked: open-source (#350/2533),  unity3d (#101/1046),  graphics (#146/839),  shaders (#46/380)

Other Information

adrian-miasik/unity-shaders has Github issues enabled, there is 1 open issue and 2 closed issues.

There have been 3 releases, the latest one was published on 2024-06-05 (3 months ago) with the name Release v1.1.1 - Unity 2023.2 + Improved UI + Z-Axis Movement.

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

86 commits on the default branch (develop) since jan '22

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Issue History

Languages

The primary language is ShaderLab but there's also others...

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adrian-miasik/unity-shaders

updated: 2024-09-28 @ 04:15am, id: 244074472 / R_kgDODoxH6A