cocoatoucher / Glide

Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

Date Created 2019-05-05 (5 years ago)
Commits 96 (last one 3 months ago)
Stargazers 497 (0 this week)
Watchers 19 (0 this week)
Forks 43
License mit
Ranking

RepositoryStats indexes 631,351 repositories, of these cocoatoucher/Glide is ranked #95,243 (85th percentile) for total stargazers, and #114,089 for total watchers. Github reports the primary language for this repository as Swift, for repositories using this language it is ranked #1,958/8,689.

cocoatoucher/Glide is also tagged with popular topics, for these it's ranked: ios (#1,662/5553),  macos (#1,187/4001),  game-development (#350/1421),  gamedev (#273/1024),  game-engine (#238/818),  apple (#180/635),  games (#103/508)

Other Information

cocoatoucher/Glide has Github issues enabled, there are 2 open issues and 4 closed issues.

There have been 13 releases, the latest one was published on 2022-01-28 (3 years ago) with the name 1.1.2.

Star History

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

6 commits on the default branch (master) since jan '22

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Issue History

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Languages

The primary language is Swift but there's also others...

SwiftSwiftObjective-CObjective-C

updated: 2025-03-08 @ 07:56am, id: 185016938 / R_kgDOCwciag