deanthecoder / GLSLShaderShrinker

Cross-platform tool to Reformat/Remove Dead Code/Optimise/Analyse GLSL shader code.

Date Created 2021-05-07 (3 years ago)
Commits 293 (last one 7 months ago)
Stargazers 87 (0 this week)
Watchers 2 (0 this week)
Forks 5
License mit
Ranking

RepositoryStats indexes 534,880 repositories, of these deanthecoder/GLSLShaderShrinker is ranked #298,753 (44th percentile) for total stargazers, and #448,844 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #10,724/19,092.

deanthecoder/GLSLShaderShrinker is also tagged with popular topics, for these it's ranked: glsl (#204/287),  shader (#170/239)

Other Information

deanthecoder/GLSLShaderShrinker has Github issues enabled, there is 1 open issue and 1 closed issue.

There have been 20 releases, the latest one was published on 2023-10-27 (8 months ago) with the name Release_2_0.

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

99 commits on the default branch (main) since jan '22

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Issue History

Languages

The primary language is C# but there's also others...

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deanthecoder/GLSLShaderShrinker

updated: 2024-04-22 @ 03:12pm, id: 365330774 / R_kgDOFcaBVg