doomlaser / DepthMask-Unity-Shader

Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks.

Date Created 2018-03-20 (6 years ago)
Commits 10 (last one 2 years ago)
Stargazers 142 (0 this week)
Watchers 3 (0 this week)
Forks 26
License unknown
Ranking

RepositoryStats indexes 585,332 repositories, of these doomlaser/DepthMask-Unity-Shader is ranked #228,165 (61st percentile) for total stargazers, and #422,835 for total watchers. Github reports the primary language for this repository as ShaderLab, for repositories using this language it is ranked #84/278.

doomlaser/DepthMask-Unity-Shader is also tagged with popular topics, for these it's ranked: unity (#899/2011),  ui (#1,061/1887),  unity3d (#508/1079),  augmented-reality (#83/194),  vfx (#63/105)

Other Information

doomlaser/DepthMask-Unity-Shader has Github issues enabled, there are 3 open issues and 3 closed issues.

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Recent Commit History

1 commits on the default branch (master) since jan '22

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The only known language in this repository is ShaderLab

updated: 2024-11-07 @ 08:30pm, id: 125999347 / R_kgDOB4KY8w