doomlaser / DepthMask-Unity-Shader

Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks.

Date Created 2018-03-20 (7 years ago)
Commits 10 (last one 2 years ago)
Stargazers 144 (0 this week)
Watchers 2 (0 this week)
Forks 26
License unknown
Ranking

RepositoryStats indexes 638,211 repositories, of these doomlaser/DepthMask-Unity-Shader is ranked #239,605 (62nd percentile) for total stargazers, and #484,973 for total watchers. Github reports the primary language for this repository as ShaderLab, for repositories using this language it is ranked #92/311.

doomlaser/DepthMask-Unity-Shader is also tagged with popular topics, for these it's ranked: unity (#935/2168),  ui (#1,116/2036),  unity3d (#523/1150),  augmented-reality (#85/204),  vfx (#64/110)

Other Information

doomlaser/DepthMask-Unity-Shader has Github issues enabled, there are 3 open issues and 3 closed issues.

Star History

Github stargazers over time

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

1 commits on the default branch (master) since jan '22

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Yearly Commits

Commits to the default branch (master) per year

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Issue History

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Languages

The only known language in this repository is ShaderLab

ShaderLabShaderLab

updated: 2025-04-10 @ 02:42am, id: 125999347 / R_kgDOB4KY8w