Habrador / Unity-Advanced-Shaders-Tutorial

Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping

Date Created 2022-10-19 (about a year ago)
Commits 10 (last one about a year ago)
Stargazers 51 (1 this week)
Watchers 4 (0 this week)
Forks 6
License mit
Ranking

RepositoryStats indexes 534,880 repositories, of these Habrador/Unity-Advanced-Shaders-Tutorial is ranked #426,185 (20th percentile) for total stargazers, and #354,941 for total watchers. Github reports the primary language for this repository as ShaderLab, for repositories using this language it is ranked #182/251.

Habrador/Unity-Advanced-Shaders-Tutorial is also tagged with popular topics, for these it's ranked: open-source (#1,899/2370),  unity3d (#837/997),  raytracing (#150/177)

Other Information

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Github watchers over time, collection started in '23

Recent Commit History

10 commits on the default branch (main) since jan '22

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Languages

The primary language is ShaderLab but there's also others...

updated: 2024-06-26 @ 08:47am, id: 554190205 / R_kgDOIQhFfQ