Habrador / Unity-Advanced-Shaders-Tutorial

Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping

Date Created 2022-10-19 (2 years ago)
Commits 10 (last one 2 years ago)
Stargazers 54 (0 this week)
Watchers 4 (0 this week)
Forks 6
License mit
Ranking

RepositoryStats indexes 631,351 repositories, of these Habrador/Unity-Advanced-Shaders-Tutorial is ranked #465,496 (26th percentile) for total stargazers, and #365,364 for total watchers. Github reports the primary language for this repository as ShaderLab, for repositories using this language it is ranked #206/305.

Habrador/Unity-Advanced-Shaders-Tutorial is also tagged with popular topics, for these it's ranked: open-source (#2,224/2901),  unity3d (#905/1146),  raytracing (#171/202)

Other Information

Star History

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

10 commits on the default branch (main) since jan '22

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Issue History

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Languages

The primary language is ShaderLab but there's also others...

ShaderLabShaderLabGLSLGLSLC#C#

updated: 2025-03-18 @ 03:55am, id: 554190205 / R_kgDOIQhFfQ