Habrador / Unity-Advanced-Shaders-Tutorial

Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping

Date Created 2022-10-19 (2 years ago)
Commits 10 (last one 2 years ago)
Stargazers 53 (0 this week)
Watchers 4 (0 this week)
Forks 6
License mit
Ranking

RepositoryStats indexes 584,777 repositories, of these Habrador/Unity-Advanced-Shaders-Tutorial is ranked #445,464 (24th percentile) for total stargazers, and #373,442 for total watchers. Github reports the primary language for this repository as ShaderLab, for repositories using this language it is ranked #200/278.

Habrador/Unity-Advanced-Shaders-Tutorial is also tagged with popular topics, for these it's ranked: open-source (#2,073/2633),  unity3d (#872/1079),  raytracing (#162/188)

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Recent Commit History

10 commits on the default branch (main) since jan '22

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The primary language is ShaderLab but there's also others...

updated: 2024-09-28 @ 12:19pm, id: 554190205 / R_kgDOIQhFfQ