keijiro / StableFluids

A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.

Date Created 2018-06-27 (6 years ago)
Commits 16 (last one 6 years ago)
Stargazers 1,061 (3 this week)
Watchers 32 (0 this week)
Forks 90
License unknown
Ranking

RepositoryStats indexes 621,187 repositories, of these keijiro/StableFluids is ranked #49,764 (92nd percentile) for total stargazers, and #68,915 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #1,477/21,854.

keijiro/StableFluids is also tagged with popular topics, for these it's ranked: unity (#183/2109),  unity3d (#107/1132),  gpu (#144/948),  shader (#43/269)

Other Information

keijiro/StableFluids has 1 open pull request on Github, 0 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 2 open issues and 14 closed issues.

Star History

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Watcher History

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Recent Commit History

0 commits on the default branch (master) since jan '22

Inactive

No recent commits to this repository

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Issue History

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Languages

The primary language is C# but there's also others...

C#C#ShaderLabShaderLab

updated: 2025-02-26 @ 01:25am, id: 138833321 / R_kgDOCEZtqQ