markusmoenig / ShaderMania

A Metal fragment shader editor for macOS and iOS

Date Created 2020-12-31 (4 years ago)
Commits 111 (last one about a year ago)
Stargazers 321 (0 this week)
Watchers 9 (0 this week)
Forks 16
License mit
Ranking

RepositoryStats indexes 632,869 repositories, of these markusmoenig/ShaderMania is ranked #133,004 (79th percentile) for total stargazers, and #217,888 for total watchers. Github reports the primary language for this repository as Swift, for repositories using this language it is ranked #2,549/8,710.

markusmoenig/ShaderMania is also tagged with popular topics, for these it's ranked: ios (#2,100/5563),  macos (#1,505/4017),  editor (#417/1053),  shader (#97/275),  metal (#86/196)

Other Information

markusmoenig/ShaderMania has Github issues enabled, there is 1 open issue and 4 closed issues.

There have been 3 releases, the latest one was published on 2023-08-09 (about a year ago) with the name ShaderMania v1.55.

Homepage URL: https://moenig.io

Star History

Github stargazers over time

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

22 commits on the default branch (main) since jan '22

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Yearly Commits

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Issue History

Total Issues
Open Issues
Closed Issues
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Languages

The primary language is Swift but there's also others...

SwiftSwiftJavaScriptJavaScriptMetalMetalC++C++CCHTMLHTML
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markusmoenig/ShaderMania

updated: 2025-03-26 @ 05:46am, id: 325680319 / R_kgDOE2l8vw