pixelfac / 2D-Astar-Pathfinding-in-Unity

A 2D implementation of the Astar Pathfinding algorithm using Tilemaps in Unity

Date Created 2020-08-19 (4 years ago)
Commits 15 (last one 4 years ago)
Stargazers 46 (0 this week)
Watchers 1 (0 this week)
Forks 5
License mit
Ranking

RepositoryStats indexes 633,559 repositories, of these pixelfac/2D-Astar-Pathfinding-in-Unity is ranked #514,195 (19th percentile) for total stargazers, and #558,077 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #18,463/22,257.

pixelfac/2D-Astar-Pathfinding-in-Unity is also tagged with popular topics, for these it's ranked: unity (#1,785/2152),  2d (#291/331)

Other Information

pixelfac/2D-Astar-Pathfinding-in-Unity has 1 open pull request on Github, 0 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there is 1 open issue and 1 closed issue.

Star History

Github stargazers over time

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

0 commits on the default branch (master) since jan '22

Inactive

No recent commits to this repository

Yearly Commits

Commits to the default branch (master) per year

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Issue History

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Languages

The only known language in this repository is C#

C#C#

updated: 2025-03-31 @ 03:51pm, id: 288764990 / R_kgDOETY0Pg