radiatoryang / hedera

paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time

Date Created 2019-06-29 (5 years ago)
Commits 74 (last one 2 years ago)
Stargazers 779 (1 this week)
Watchers 26 (0 this week)
Forks 64
License gpl-2.0
Ranking

RepositoryStats indexes 565,279 repositories, of these radiatoryang/hedera is ranked #63,103 (89th percentile) for total stargazers, and #84,064 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #1,929/20,171.

radiatoryang/hedera is also tagged with popular topics, for these it's ranked: unity (#249/1940),  game-development (#240/1304),  3d (#178/1147),  3d-models (#27/169)

Other Information

radiatoryang/hedera has Github issues enabled, there are 3 open issues and 10 closed issues.

There have been 4 releases, the latest one was published on 2021-12-12 (2 years ago) with the name v1.2.3 painting fixes.

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

1 commits on the default branch (master) since jan '22

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Issue History

Languages

The primary language is C# but there's also others...

updated: 2024-09-26 @ 10:20am, id: 194402467 / R_kgDOC5ZYow