radiatoryang / hedera

paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time

Date Created 2019-06-29 (5 years ago)
Commits 74 (last one 2 years ago)
Stargazers 785 (0 this week)
Watchers 26 (0 this week)
Forks 64
License gpl-2.0
Ranking

RepositoryStats indexes 595,856 repositories, of these radiatoryang/hedera is ranked #64,521 (89th percentile) for total stargazers, and #85,080 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #1,972/21,137.

radiatoryang/hedera is also tagged with popular topics, for these it's ranked: unity (#258/2045),  game-development (#245/1355),  3d (#185/1210),  3d-models (#27/178)

Other Information

radiatoryang/hedera has Github issues enabled, there are 3 open issues and 10 closed issues.

There have been 4 releases, the latest one was published on 2021-12-12 (3 years ago) with the name v1.2.3 painting fixes.

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

1 commits on the default branch (master) since jan '22

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Issue History

Languages

The primary language is C# but there's also others...

updated: 2024-12-16 @ 02:04pm, id: 194402467 / R_kgDOC5ZYow