secarri / MipFlooding

Python implementation of the "mip flooding" algorithm used in God of War. This algorithm was presented in the 2019 GDC talk and optimizes game textures sizes on disk.

Date Created 2023-10-25 (8 months ago)
Commits 35 (last one 8 months ago)
Stargazers 55 (0 this week)
Watchers 4 (0 this week)
Forks 3
License agpl-3.0
Ranking

RepositoryStats indexes 535,551 repositories, of these secarri/MipFlooding is ranked #405,971 (24th percentile) for total stargazers, and #355,133 for total watchers. Github reports the primary language for this repository as Python, for repositories using this language it is ranked #75,338/103,734.

secarri/MipFlooding is also tagged with popular topics, for these it's ranked: game-development (#959/1217)

Star History

Github stargazers over time

Watcher History

Github watchers over time, collection started in '23

Recent Commit History

35 commits on the default branch (main) since jan '22

Yearly Commits

Commits to the default branch (main) per year

Issue History

Languages

The only known language in this repository is Python

updated: 2024-04-30 @ 05:04am, id: 709766579 / R_kgDOKk4tsw