StudioSyndiCatCaius / OmegaGameFramework

Easy expansive gameplay framework plugin for Unreal Engine. (Abilities, Attributes, Modular Systems, Async Events, and more)

Date Created 2021-06-24 (3 years ago)
Commits 144 (last one about a month ago)
Stargazers 92 (2 this week)
Watchers 9 (0 this week)
Forks 21
License mit
Ranking

RepositoryStats indexes 634,026 repositories, of these StudioSyndiCatCaius/OmegaGameFramework is ranked #325,031 (49th percentile) for total stargazers, and #218,136 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #18,298/33,843.

StudioSyndiCatCaius/OmegaGameFramework is also tagged with popular topics, for these it's ranked: game-development (#831/1430),  unreal-engine (#197/367),  ue4 (#118/192),  unreal (#103/179),  unreal-engine-4 (#94/166),  unreal-engine-5 (#82/160)

Other Information

StudioSyndiCatCaius/OmegaGameFramework has 1 open pull request on Github, 12 pull requests have been merged over the lifetime of the repository.

There have been 14 releases, the latest one was published on 2025-01-27 (2 months ago) with the name 1.6 - UE 5.5 release.

Star History

Github stargazers over time

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

124 commits on the default branch (main) since jan '22

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Yearly Commits

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Issue History

Total Issues
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Closed Issues
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Languages

The primary language is C++ but there's also others...

C++C++LuaLuaC#C#CCPythonPython

updated: 2025-03-30 @ 01:25pm, id: 379777590 / R_kgDOFqLyNg