StudioSyndiCatCaius / OmegaGameFramework

Easy expansive gameplay framework plugin for Unreal Engine. (Abilities, Attributes, Modular Systems, Async Events, and more)

Date Created 2021-06-24 (2 years ago)
Commits 120 (last one 14 days ago)
Stargazers 40 (0 this week)
Watchers 7 (0 this week)
Forks 13
License mit
Ranking

RepositoryStats indexes 529,266 repositories, of these StudioSyndiCatCaius/OmegaGameFramework is ranked #472,539 (11th percentile) for total stargazers, and #257,938 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #25,797/28,468.

StudioSyndiCatCaius/OmegaGameFramework is also tagged with popular topics, for these it's ranked: game-development (#1,088/1208),  unreal-engine (#262/296),  ue4 (#167/169),  unreal (#144/158),  unreal-engine-4 (#135/142),  unreal-engine-5 (#92/115)

Other Information

There have been 9 releases, the latest one was published on 2024-05-23 (21 days ago) with the name 1.4 Alpha.

Star History

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

100 commits on the default branch (main) since jan '22

Yearly Commits

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Issue History

Languages

The primary language is C++ but there's also others...

updated: 2024-06-11 @ 11:00pm, id: 379777590 / R_kgDOFqLyNg