StudioSyndiCatCaius / OmegaGameFramework

Easy expansive gameplay framework plugin for Unreal Engine. (Abilities, Attributes, Modular Systems, Async Events, and more)

Date Created 2021-06-24 (3 years ago)
Commits 137 (last one 21 days ago)
Stargazers 63 (0 this week)
Watchers 8 (0 this week)
Forks 19
License mit
Ranking

RepositoryStats indexes 584,353 repositories, of these StudioSyndiCatCaius/OmegaGameFramework is ranked #396,721 (32nd percentile) for total stargazers, and #244,799 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #22,124/31,270.

StudioSyndiCatCaius/OmegaGameFramework is also tagged with popular topics, for these it's ranked: game-development (#965/1339),  unreal-engine (#232/337),  ue4 (#142/182),  unreal (#123/171),  unreal-engine-4 (#114/158),  unreal-engine-5 (#90/138)

Other Information

StudioSyndiCatCaius/OmegaGameFramework has Github issues enabled, there is 1 open issue and 5 closed issues.

There have been 12 releases, the latest one was published on 2024-10-24 (27 days ago) with the name 1.5.1 - Fixed Plugin Dependancies.

Star History

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

117 commits on the default branch (main) since jan '22

Yearly Commits

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Issue History

Languages

The primary language is C++ but there's also others...

updated: 2024-11-13 @ 01:52pm, id: 379777590 / R_kgDOFqLyNg