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Compilation of VRC UdonSharp scripts and prefabs to assist VRChat world builders
Created 2020-04-28
251 commits to master branch, last one about a year ago
Prefab to make players follow moving colliders correctly. Effectively parents players to objects.
Created 2021-08-07
119 commits to main branch, last one 3 months ago
A VRChat system that will assign a unique object to every player in the world.
Created 2021-07-06
86 commits to main branch, last one about a year ago
Unity Editor extension for easily exploring all VRCSDK3 UdonBehaviours in your Unity scene
Created 2022-02-10
54 commits to main branch, last one 6 months ago
VizVid - Brand new original video player frontend for VRChat, aims for flexibility.
Created 2023-07-25
385 commits to develop branch, last one 11 days ago
A functional 3d printer for VRChat worlds
Created 2021-06-06
33 commits to main branch, last one about a year ago
UdonSharp prefab for reading data written into avatar images
Created 2021-04-11
207 commits to main branch, last one about a year ago
UdonSharp prefab ecosystem for VRChat worlds
Created 2022-08-26
40 commits to main branch, last one about a year ago
A collection of -almost- niche UdonSharp scripts as an (almost) all in one Toolkit for world creators
Created 2021-11-19
268 commits to main branch, last one 4 months ago
CyanTrigger is an Udon compiler with focus on in-scene editing. The interface resembles the old SDK2 VRC Trigger interface, but has more functionality. CyanTrigger has full access to all of Udon and c...
Created 2021-04-21
15 commits to main branch, last one 4 months ago
Dynamicly fit colliders to avatars humanoid armature.
Created 2024-04-07
20 commits to main branch, last one about a month ago