Trending repositories for topic game-framework
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
A lightweight distributed game server framework developed based on Go language.
💡Extremely fast enterprise server framework, can be used in RPC, game server, web server.
RTA - a third person open world game - godot game engine - Community driven project
🕹️ Standalone 3D Framework / Physics for three.js (using ammo.js) / 3D extension for Phaser 3
RTA - a third person open world game - godot game engine - Community driven project
A lightweight distributed game server framework developed based on Go language.
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
Distributed server for social and realtime games and apps.
💡Extremely fast enterprise server framework, can be used in RPC, game server, web server.
🕹️ Standalone 3D Framework / Physics for three.js (using ammo.js) / 3D extension for Phaser 3
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
🕹️ Standalone 3D Framework / Physics for three.js (using ammo.js) / 3D extension for Phaser 3
🎮 Your friendly TypeScript 2D game engine for the web 🗡️
💡Extremely fast enterprise server framework, can be used in RPC, game server, web server.
A lightweight distributed game server framework developed based on Go language.
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
The most comprehensive technical map of game development. Help game developers save time on known problems and save more energy for more creative work.
中規模インディーゲーム開発用、Unity製フレームワーク。 非同期処理を土台とし、販売レベルのゲーム必須機能の提供が目標。
RTA - a third person open world game - godot game engine - Community driven project
The most comprehensive technical map of game development. Help game developers save time on known problems and save more energy for more creative work.
中規模インディーゲーム開発用、Unity製フレームワーク。 非同期処理を土台とし、販売レベルのゲーム必須機能の提供が目標。
RTA - a third person open world game - godot game engine - Community driven project
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
A lightweight distributed game server framework developed based on Go language.
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
🕹️ Standalone 3D Framework / Physics for three.js (using ammo.js) / 3D extension for Phaser 3
Distributed server for social and realtime games and apps.
🎮 Your friendly TypeScript 2D game engine for the web 🗡️
💡Extremely fast enterprise server framework, can be used in RPC, game server, web server.
Distributed server for social and realtime games and apps.
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
💡Extremely fast enterprise server framework, can be used in RPC, game server, web server.
🎮 Your friendly TypeScript 2D game engine for the web 🗡️
C99, header-only framework for games and multimedia applications
A lightweight distributed game server framework developed based on Go language.
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
🕹️ Standalone 3D Framework / Physics for three.js (using ammo.js) / 3D extension for Phaser 3
'Jet-Lagged Engine' is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
Provides a set of default code that makes getting up and running with an HTML5 canvas game very easy.
A multiplatform 2D game framework written in Kotlin. Build your own game engine on top.
The most comprehensive technical map of game development. Help game developers save time on known problems and save more energy for more creative work.
Easy expansive gameplay framework plugin for Unreal Engine. (Abilities, Attributes, Modular Systems, Async Events, and more)
'Jet-Lagged Engine' is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
A lightweight distributed game server framework developed based on Go language.
RTA - a third person open world game - godot game engine - Community driven project
Provides a set of default code that makes getting up and running with an HTML5 canvas game very easy.
中規模インディーゲーム開発用、Unity製フレームワーク。 非同期処理を土台とし、販売レベルのゲーム必須機能の提供が目標。
Architecture-agnostic code and tools to make Unity based games.
A multiplatform 2D game framework written in Kotlin. Build your own game engine on top.
The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graph...
💡Extremely fast enterprise server framework, can be used in RPC, game server, web server.
C99, header-only framework for games and multimedia applications
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
🎮 Your friendly TypeScript 2D game engine for the web 🗡️
The most comprehensive technical map of game development. Help game developers save time on known problems and save more energy for more creative work.
Distributed server for social and realtime games and apps.
💡Extremely fast enterprise server framework, can be used in RPC, game server, web server.
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
🎮 Your friendly TypeScript 2D game engine for the web 🗡️
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
C99, header-only framework for games and multimedia applications
🕹️ Standalone 3D Framework / Physics for three.js (using ammo.js) / 3D extension for Phaser 3
A lightweight distributed game server framework developed based on Go language.
'Jet-Lagged Engine' is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.
A multiplatform 2D game framework written in Kotlin. Build your own game engine on top.
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
'Jet-Lagged Engine' is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.
Major overhaul of the Zero Engine and renaming to Welder.
Easy expansive gameplay framework plugin for Unreal Engine. (Abilities, Attributes, Modular Systems, Async Events, and more)
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
A lightweight distributed game server framework developed based on Go language.
RTA - a third person open world game - godot game engine - Community driven project
A multiplatform 2D game framework written in Kotlin. Build your own game engine on top.
Architecture-agnostic code and tools to make Unity based games.
💡Extremely fast enterprise server framework, can be used in RPC, game server, web server.
🕹️ Standalone 3D Framework / Physics for three.js (using ammo.js) / 3D extension for Phaser 3
中規模インディーゲーム開発用、Unity製フレームワーク。 非同期処理を土台とし、販売レベルのゲーム必須機能の提供が目標。
🎮 Your friendly TypeScript 2D game engine for the web 🗡️
A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and ease of use.
C99, header-only framework for games and multimedia applications
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
Distributed server for social and realtime games and apps.