Trending repositories for topic opengl
Minimal, configurable & GPU accelerated Immediate Mode UI Library written with modern OpenGL
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
C++ game engine project, for learning, practice and experiment.
A generic post-processing injector for games and video software.
Minimal, configurable & GPU accelerated Immediate Mode UI Library written with modern OpenGL
C++ game engine project, for learning, practice and experiment.
OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer Pipeline with Voxel Cone Tracing/Global Illumination
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
Implementation of OpenGL on windows guest virtual machine using Mesa/Virgl protocol.
Docker Image for Ubuntu Desktop which support HW GPU accelerated GUI apps. you can access the Container with ssh or remote desktop, just like Cloud VM.
Thor Vector Graphics is a lightweight portable library used for drawing vector-based scenes and animations including SVG and Lottie. It can be freely utilized across various software platforms and app...
Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0)
Qt-based Nintendo Entertaiment System emulator and NSF/NSF2/NSFe Music Player (Linux, FreeBSD, OpenBSD and Windows)
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
Real-time image and video processing library similar to GPUImage, with built-in beauty filters, achieving commercial-grade beauty effects. Written in C++11 and based on OpenGL/ES.
Qt 5 and OpenCV 4 Computer Vision Projects, published by Packt
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a Dear ImGUI editor and built on Silk.NET
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
Minimal, configurable & GPU accelerated Immediate Mode UI Library written with modern OpenGL
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0)
Minimal, configurable & GPU accelerated Immediate Mode UI Library written with modern OpenGL
C++ game engine project, for learning, practice and experiment.
A cross platform lightweight single-header very simple-to-use window abstraction library for creating GUI Libraries or simple GUI programs.
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
Read, write, edit and create .bvh files with hierarchical 3D transforms
Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0)
OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer Pipeline with Voxel Cone Tracing/Global Illumination
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a Dear ImGUI editor and built on Silk.NET
Qt-based Nintendo Entertaiment System emulator and NSF/NSF2/NSFe Music Player (Linux, FreeBSD, OpenBSD and Windows)
Minimal, configurable & GPU accelerated Immediate Mode UI Library written with modern OpenGL
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
Minimal, configurable & GPU accelerated Immediate Mode UI Library written with modern OpenGL
A cross platform lightweight single-header very simple-to-use window abstraction library for creating GUI Libraries or simple GUI programs.
A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniques, offering both simplicity and convenience.
C++ game engine project, for learning, practice and experiment.
An enhanced man page viewer for linux and BSD systems based on OpenGL and mandoc libraries
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a Dear ImGUI editor and built on Silk.NET
OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer Pipeline with Voxel Cone Tracing/Global Illumination
Modern CPlusPlus Guide; The Modern C++ to solve real-world problems; CMake构建复杂工程项目、C/C++学习例子、OpenCV for CPP,数字图像处理DIP,深度学习CUDA加速,GPU编程,OpenGL and QT。Linux Shell 常用命令,Ubuntu and Manjaro。
CMake based C++ Project template with support for glfw, glad, imgui, spdlog, tracy, stb-image and cgltf
Read, write, edit and create .bvh files with hierarchical 3D transforms
Implementation of OpenGL on windows guest virtual machine using Mesa/Virgl protocol.
A very simple Flappy Bird-like game written in PHP, built on PHP-GLFW and the VISU framework.
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a Dear ImGUI editor and built on Silk.NET
A simple way to run QEMU/KVM VM inside a container (supports Windows, OpenWRT VM and all others)
+256,000,000 points per plot, +60 Fps on shity laptop. Only limit is the size of your RAM.
Implementation of OpenGL on windows guest virtual machine using Mesa/Virgl protocol.
Agent Based Model on GPU using CUDA 12.2.1 and OpenGL 4.5 (CUDA OpenGL interop) on Windows/Linux
ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.
An OpenGL implementation offering 3D acceleration for Windows and Linux guests in QEMU
Paper Code - A fast-lightweight C++ IDE built for performance-obsessed developers.
Fork of my OpenGL Game Engine! See progress as its built on my YT
A unique 2D-pixel art renderer with heightmaps to simulate 3d shadows and reflections
A simple and easy-to-use library to enjoy videogames programming
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
An open source re-implementation of RollerCoaster Tycoon 2 🎢
Real-time image and video processing library similar to GPUImage, with built-in beauty filters, achieving commercial-grade beauty effects. Written in C++11 and based on OpenGL/ES.
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂
A cross platform lightweight single-header very simple-to-use window abstraction library for creating GUI Libraries or simple GUI programs.
A simple way to run QEMU/KVM VM inside a container (supports Windows, OpenWRT VM and all others)
A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniques, offering both simplicity and convenience.
No-dependency OpenGL support library, which abstracts OpenGL objects
Read, write, edit and create .bvh files with hierarchical 3D transforms
'Jet-Lagged Engine' is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.
An OpenGL implementation offering 3D acceleration for Windows and Linux guests in QEMU
Project to recreate your favourite block game for the Wii (Beta 1.7.3)
Unofficial open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri ( + Alien Crossfire )
Combines win32 BorderlessWindows with a transparent opengl rendering context to achieve advanced Windows DWM behavior for ImGui viewports
Qt 3DViewer is a user-friendly 3D model viewer powered by Python, PyQt, OpenGL, and ModernGL, supporting multiple file formats developed by Alon Rubin.
A collection of helpful resources for writing games in C and OpenGL.