Trending repositories for topic rendering
Scan for React performance issues and eliminate slow renders in your app
High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
High-Performance Rendering Framework on Stream Architectures
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Optimize React performance and make your React 70% faster in minutes, not months.
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
A framework for rapid prototyping and development of real-time rendering techniques.
Easy-to-use glTF 2.0-compliant OpenGL renderer for visualization of 3D scenes.
End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
A modern cross-platform low-level graphics library and rendering framework
An experimental three.js SVG renderer to render 3D scenes as Vector Graphics.
High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
High-Performance Rendering Framework on Stream Architectures
End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering
A framework for rapid prototyping and development of real-time rendering techniques.
Bring Godot to React Native 🔮. Create immersive 3D experiences or interactive games directly within React Native.
Scan for React performance issues and eliminate slow renders in your app
Easy-to-use glTF 2.0-compliant OpenGL renderer for visualization of 3D scenes.
Record Widget Flutter realtime fast and efficient and can make automation To Video
Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL
Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.
Scan for React performance issues and eliminate slow renders in your app
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
High-Performance Rendering Framework on Stream Architectures
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Optimize React performance and make your React 70% faster in minutes, not months.
End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering
Easy-to-use glTF 2.0-compliant OpenGL renderer for visualization of 3D scenes.
A framework for rapid prototyping and development of real-time rendering techniques.
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Bring Godot to React Native 🔮. Create immersive 3D experiences or interactive games directly within React Native.
End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering
An experimental three.js SVG renderer to render 3D scenes as Vector Graphics.
Bring Godot to React Native 🔮. Create immersive 3D experiences or interactive games directly within React Native.
High-Performance Rendering Framework on Stream Architectures
High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
Scan for React performance issues and eliminate slow renders in your app
A framework for rapid prototyping and development of real-time rendering techniques.
Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
Easy-to-use glTF 2.0-compliant OpenGL renderer for visualization of 3D scenes.
shaders tutorial for Minecraft, including Volume Cloud, Screen Space Reflection, Bloom
An open-source note-taking application built with Metal for iOS and macOS.
Scan for React performance issues and eliminate slow renders in your app
Optimize React performance and make your React 70% faster in minutes, not months.
End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A framework for rapid prototyping and development of real-time rendering techniques.
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
An open-source note-taking application built with Metal for iOS and macOS.
High-Performance Rendering Framework on Stream Architectures
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
A procedural Blender pipeline for photorealistic training image generation
Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
Provides GPU sprite instance rendering using Burst and Job System for Unity
End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering
Scan for React performance issues and eliminate slow renders in your app
An open-source note-taking application built with Metal for iOS and macOS.
Bring Godot to React Native 🔮. Create immersive 3D experiences or interactive games directly within React Native.
Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
A framework for rapid prototyping and development of real-time rendering techniques.
An experimental three.js SVG renderer to render 3D scenes as Vector Graphics.
High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
High-Performance Rendering Framework on Stream Architectures
Scan for React performance issues and eliminate slow renders in your app
🐧 A real-time physically based 3D rendering engine for React Native
A framework for rapid prototyping and development of real-time rendering techniques.
End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering
Drawing graphics efficiently on Apple Vision using the Metal rendering API
Bring Godot to React Native 🔮. Create immersive 3D experiences or interactive games directly within React Native.
An open-source note-taking application built with Metal for iOS and macOS.
Highly efficient realtime fulldome toolkit for Unity. Supports a novel single-view Dome Warp approach and traditional cubemap rendering. Supports NDI Video and Audio.
Provides GPU sprite instance rendering using Burst and Job System for Unity
A novel explicit hair representation. It enables comprehensive modeling of hair geometry and appearance from images, fostering innovative illumination effects and dynamic animation capabilities.
MatFuse: Controllable Material Generation with Diffusion Models (CVPR2024)
Scan for React performance issues and eliminate slow renders in your app
Optimize React performance and make your React 70% faster in minutes, not months.
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
🐧 A real-time physically based 3D rendering engine for React Native
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
A framework for rapid prototyping and development of real-time rendering techniques.
A procedural Blender pipeline for photorealistic training image generation
A modern cross-platform low-level graphics library and rendering framework
Lightweight Python framework that provides a high-level API for creating and rendering scenes with Blender.
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Scan for React performance issues and eliminate slow renders in your app
Provides GPU sprite instance rendering using Burst and Job System for Unity
Media server for real-time, low latency, programmable video and audio mixing.
A framework for rapid prototyping and development of real-time rendering techniques.
experimental javascript UI library (frame rate consistency, task scheduling, batching, shared workers, stack-based virtual machine with DOM opcodes, optimizing bytecode IR)
Differentiable Rendering of Parametric Geometry (SIGGRAPH Asia 2023)
Drawing graphics efficiently on Apple Vision using the Metal rendering API
Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
Bring Godot to React Native 🔮. Create immersive 3D experiences or interactive games directly within React Native.
Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
A simple portal system for viewport-based portals in Godot 4.
An open-source client performance mod for Minecraft (based on Sodium 0.5.8) prioritizing reliability & mod compatibility
An open-source note-taking application built with Metal for iOS and macOS.