Trending repositories for topic rendering
Scan for React performance issues and eliminate slow renders in your app
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Optimize React performance and make your React 70% faster in minutes, not months.
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
A procedural Blender pipeline for photorealistic training image generation
A modern cross-platform low-level graphics library and rendering framework
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
A GPU accelerated image and video processing framework built on Metal.
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
Bring Godot to React Native 🔮. Create immersive 3D experiences or interactive games directly within React Native.
A straight-forward, easy-to-use, drop-in, PBR replacement for Panda3D's builtin auto shader
Scan for React performance issues and eliminate slow renders in your app
Differentiable Rasteriser implemented in JAX. Reference: https://github.com/erwincoumans/tinyrenderer, https://github.com/ssloy/tinyrenderer/wiki; PR: https://github.com/google/brax/pull/367
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
Bring Godot to React Native 🔮. Create immersive 3D experiences or interactive games directly within React Native.
Community-driven advanced graphics modifications for AE, SE and VR.
🔥 Repo related to my FrontendMasters course. An Advanced Web Dev Quiz that covers a wide range of the things web devs get to deal with on a daily basis.
Drawing graphics efficiently on Apple Vision using the Metal rendering API
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
A software rendering crate that lets you write shaders with Rust
A framework for rapid prototyping and development of real-time rendering techniques.
Record Widget Flutter realtime fast and efficient and can make automation To Video
Open source robotics simulator. The latest version of Gazebo.
Scan for React performance issues and eliminate slow renders in your app
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Optimize React performance and make your React 70% faster in minutes, not months.
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
A procedural Blender pipeline for photorealistic training image generation
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
A modern cross-platform low-level graphics library and rendering framework
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
A lightweight 2D graphics library for rendering texts, geometries, and images with high-performance APIs that work across various platforms.
A straight-forward, easy-to-use, drop-in, PBR replacement for Panda3D's builtin auto shader
An experimental three.js SVG renderer to render 3D scenes as Vector Graphics.
Scan for React performance issues and eliminate slow renders in your app
A simple portal system for viewport-based portals in Godot 4.
Bring Godot to React Native 🔮. Create immersive 3D experiences or interactive games directly within React Native.
Provides GPU sprite instance rendering using Burst and Job System for Unity
Differentiable Rasteriser implemented in JAX. Reference: https://github.com/erwincoumans/tinyrenderer, https://github.com/ssloy/tinyrenderer/wiki; PR: https://github.com/google/brax/pull/367
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.
🔥 Repo related to my FrontendMasters course. An Advanced Web Dev Quiz that covers a wide range of the things web devs get to deal with on a daily basis.
Open source robotics simulator. The latest version of Gazebo.
Scan for React performance issues and eliminate slow renders in your app
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Optimize React performance and make your React 70% faster in minutes, not months.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
A framework for rapid prototyping and development of real-time rendering techniques.
A modern cross-platform low-level graphics library and rendering framework
A lightweight 2D graphics library for rendering texts, geometries, and images with high-performance APIs that work across various platforms.
CGL (C Game Library) is a multipurpose library mainly for recreational coding / demo scenes / prototyping / small games / experimentation.
A procedural Blender pipeline for photorealistic training image generation
A Unity package that includes a outline render feature for Unity 6 URP and rendergraph. Integrated with URP volume system. Perfect for fast prototyping.
My adventures into improving Box Projected Specular Reflections!
Scan for React performance issues and eliminate slow renders in your app
Nabla's Tests and Examples source code
Bring Godot to React Native 🔮. Create immersive 3D experiences or interactive games directly within React Native.
Community-driven advanced graphics modifications for AE, SE and VR.
CGL (C Game Library) is a multipurpose library mainly for recreational coding / demo scenes / prototyping / small games / experimentation.
A simple tool for drawing anti-aliased lines in Unity, similar to Handles.DrawAAPolyLine but not a gizmo.
A simple portal system for viewport-based portals in Godot 4.
A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based fog as well.
Python module for drawing and rendering beautiful atoms and molecules using Blender.
Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.
A framework for rapid prototyping and development of real-time rendering techniques.
Scan for React performance issues and eliminate slow renders in your app
🐧 A real-time physically based 3D rendering engine for React Native
A framework for rapid prototyping and development of real-time rendering techniques.
End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering
Drawing graphics efficiently on Apple Vision using the Metal rendering API
Bring Godot to React Native 🔮. Create immersive 3D experiences or interactive games directly within React Native.
An open-source note-taking application built with Metal for iOS and macOS.
Highly efficient realtime fulldome toolkit for Unity. Supports a novel single-view Dome Warp approach and traditional cubemap rendering. Supports NDI Video and Audio.
Provides GPU sprite instance rendering using Burst and Job System for Unity
A Unity package that includes a outline render feature for Unity 6 URP and rendergraph. Integrated with URP volume system. Perfect for fast prototyping.
A novel explicit hair representation. It enables comprehensive modeling of hair geometry and appearance from images, fostering innovative illumination effects and dynamic animation capabilities.
MatFuse: Controllable Material Generation with Diffusion Models (CVPR2024)
Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.
Scan for React performance issues and eliminate slow renders in your app
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Optimize React performance and make your React 70% faster in minutes, not months.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
🐧 A real-time physically based 3D rendering engine for React Native
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
A framework for rapid prototyping and development of real-time rendering techniques.
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
A modern cross-platform low-level graphics library and rendering framework
A procedural Blender pipeline for photorealistic training image generation
Lightweight Python framework that provides a high-level API for creating and rendering scenes with Blender.
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Scan for React performance issues and eliminate slow renders in your app
Provides GPU sprite instance rendering using Burst and Job System for Unity
Toolkit for real-time, low latency, programmable video and audio mixing.
A framework for rapid prototyping and development of real-time rendering techniques.
experimental javascript UI library (frame rate consistency, task scheduling, batching, shared workers, stack-based virtual machine with DOM opcodes, optimizing bytecode IR)
Drawing graphics efficiently on Apple Vision using the Metal rendering API
Bring Godot to React Native 🔮. Create immersive 3D experiences or interactive games directly within React Native.
Real-time procedural generation of maps, textures, terrain, planets and more!
Community-driven advanced graphics modifications for AE, SE and VR.
Differentiable Rendering of Parametric Geometry (SIGGRAPH Asia 2023)
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
An open-source note-taking application built with Metal for iOS and macOS.