Trending repositories for topic rendering
A web-based ASCII and Unicode diagram builder written in vanilla Javascript
Scan for React performance issues and eliminate slow renders in your app
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Optimize React performance and make your React 70% faster in minutes, not months.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development
🪐A fully-featured OpenGL and GLFW extension for PHP. 🔋Batteries included (Math Functions, Texture Loaders, etc..)
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
A GPU accelerated image and video processing framework built on Metal.
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
A web-based ASCII and Unicode diagram builder written in vanilla Javascript
🪐A fully-featured OpenGL and GLFW extension for PHP. 🔋Batteries included (Math Functions, Texture Loaders, etc..)
A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development
Open source robotics simulator. The latest version of Gazebo.
Scan for React performance issues and eliminate slow renders in your app
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
⚡ Datoviz: high-performance GPU scientific data visualization C/C++/Python library
A GPU accelerated image and video processing framework built on Metal.
A web-based ASCII and Unicode diagram builder written in vanilla Javascript
Scan for React performance issues and eliminate slow renders in your app
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Optimize React performance and make your React 70% faster in minutes, not months.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
🐧 A real-time physically based 3D rendering engine for React Native
A procedural Blender pipeline for photorealistic training image generation
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
A web-based ASCII and Unicode diagram builder written in vanilla Javascript
Scan for React performance issues and eliminate slow renders in your app
GPU font rendering from vector outlines demonstration
A database of physically based values for CG artists.
End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering
Community-driven advanced graphics modifications for AE, SE and VR.
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
🐧 A real-time physically based 3D rendering engine for React Native
Open source robotics simulator. The latest version of Gazebo.
Render graph-based Vulkan API abstraction library
🪐A fully-featured OpenGL and GLFW extension for PHP. 🔋Batteries included (Math Functions, Texture Loaders, etc..)
A web-based ASCII and Unicode diagram builder written in vanilla Javascript
Scan for React performance issues and eliminate slow renders in your app
A web-based ASCII and Unicode diagram builder written in vanilla Javascript
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Optimize React performance and make your React 70% faster in minutes, not months.
A framework for rapid prototyping and development of real-time rendering techniques.
Renderer for 3D Tiles in Javascript using three.js
A modern cross-platform low-level graphics library and rendering framework
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
A procedural Blender pipeline for photorealistic training image generation
🐧 A real-time physically based 3D rendering engine for React Native
A framework for rapid prototyping and development of real-time rendering techniques.
A Unity package that includes a outline render feature for Unity 6 URP and rendergraph. Integrated with URP volume system. Perfect for fast prototyping.
A texture that can generate icons and thumbnails directly from scenes.
Community-driven advanced graphics modifications for AE, SE and VR.
Scan for React performance issues and eliminate slow renders in your app
A modern, high-performance C++17 graphics and compute library based on Vulkan
An experimental declarative framework for Metal rendering in Swift.
Provides GPU sprite instance rendering using Burst and Job System for Unity
Complementary site for learning and integrating MaterialX
Java library for creating fluid page layouts with Apache PDFBox. Supporting multi-page tables, different page layouts etc.
A novel explicit hair representation. It enables comprehensive modeling of hair geometry and appearance from images, fostering innovative illumination effects and dynamic animation capabilities.
GPU font rendering from vector outlines demonstration
End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering
Scan for React performance issues and eliminate slow renders in your app
A framework for rapid prototyping and development of real-time rendering techniques.
A web-based ASCII and Unicode diagram builder written in vanilla Javascript
Drawing graphics efficiently on Apple Vision using the Metal rendering API
Bring Godot to React Native 🔮. Create immersive 3D experiences or interactive games directly within React Native.
An open-source note-taking application built with Metal for iOS and macOS.
A Unity package that includes a outline render feature for Unity 6 URP and rendergraph. Integrated with URP volume system. Perfect for fast prototyping.
Provides GPU sprite instance rendering using Burst and Job System for Unity
Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.
A texture that can generate icons and thumbnails directly from scenes.
Scan for React performance issues and eliminate slow renders in your app
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Optimize React performance and make your React 70% faster in minutes, not months.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
🐧 A real-time physically based 3D rendering engine for React Native
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
A framework for rapid prototyping and development of real-time rendering techniques.
A web-based ASCII and Unicode diagram builder written in vanilla Javascript
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
A modern cross-platform low-level graphics library and rendering framework
A procedural Blender pipeline for photorealistic training image generation
Lightweight Python framework that provides a high-level API for creating and rendering scenes with Blender.
🐧 A real-time physically based 3D rendering engine for React Native
Scan for React performance issues and eliminate slow renders in your app
Provides GPU sprite instance rendering using Burst and Job System for Unity
A framework for rapid prototyping and development of real-time rendering techniques.
MatFuse: Controllable Material Generation with Diffusion Models (CVPR2024)
Drawing graphics efficiently on Apple Vision using the Metal rendering API
Bring Godot to React Native 🔮. Create immersive 3D experiences or interactive games directly within React Native.
A novel explicit hair representation. It enables comprehensive modeling of hair geometry and appearance from images, fostering innovative illumination effects and dynamic animation capabilities.
Community-driven advanced graphics modifications for AE, SE and VR.
Differentiable Rendering of Parametric Geometry (SIGGRAPH Asia 2023)
An open-source note-taking application built with Metal for iOS and macOS.