Trending repositories for topic vfx
Free, open-source analog TV + VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
OpenVDB - Sparse volume data structure and tools
A stylized water shader (and material presets) for Unity.
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
Sprite glow effect for Unity via HDR outline and bloom post-processing
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
Specification and reference implementation for the OpenPBR Surface shading model
Fluid Simulation Implementation in Compute Shaders using Unity3D
Professional media review software for VFX, animation, and film production
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Advanced shading language for production GI renderers
Free, open-source analog TV + VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
Specification and reference implementation for the OpenPBR Surface shading model
A stylized water shader (and material presets) for Unity.
OpenVDB - Sparse volume data structure and tools
Fluid Simulation Implementation in Compute Shaders using Unity3D
Professional media review software for VFX, animation, and film production
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Sprite glow effect for Unity via HDR outline and bloom post-processing
Advanced shading language for production GI renderers
Free, open-source analog TV + VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
OpenVDB - Sparse volume data structure and tools
Professional media review software for VFX, animation, and film production
Sprite glow effect for Unity via HDR outline and bloom post-processing
Professional player and review tool for vfx, animation and computer graphics.
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
Specification and reference implementation for the OpenPBR Surface shading model
A stylized water shader (and material presets) for Unity.
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Collection of free and open-source Godot 4 VFX assets. Includes particle examples, shaders, and more.
Fluid Simulation Implementation in Compute Shaders using Unity3D
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Free, open-source analog TV + VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
Collection of free and open-source Godot 4 VFX assets. Includes particle examples, shaders, and more.
Professional player and review tool for vfx, animation and computer graphics.
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
Specification and reference implementation for the OpenPBR Surface shading model
Professional media review software for VFX, animation, and film production
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
OpenVDB - Sparse volume data structure and tools
A stylized water shader (and material presets) for Unity.
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Fluid Simulation Implementation in Compute Shaders using Unity3D
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Sprite glow effect for Unity via HDR outline and bloom post-processing
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Free, open-source analog TV + VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
OpenVDB - Sparse volume data structure and tools
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
Sprite glow effect for Unity via HDR outline and bloom post-processing
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Specification and reference implementation for the OpenPBR Surface shading model
Open Source API and interchange format for editorial timeline information.
The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
A stylized water shader (and material presets) for Unity.
Professional player and review tool for vfx, animation and computer graphics.
Fluid Simulation Implementation in Compute Shaders using Unity3D
Advanced shading language for production GI renderers
Free, open-source analog TV + VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
A plugin for Autodesk Maya that detects and visualizes mesh intersections in the viewport.
Collection of free and open-source Godot 4 VFX assets. Includes particle examples, shaders, and more.
Professional player and review tool for vfx, animation and computer graphics.
Specification and reference implementation for the OpenPBR Surface shading model
A helper tool to design CG Pipeline interactive diagrams and data flow documentation
Fluid Simulation Implementation in Compute Shaders using Unity3D
Audio visual experience with Roland Groovebox MC-101 and the Unity game engine
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
Free, open-source analog TV + VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
Collection of free and open-source Godot 4 VFX assets. Includes particle examples, shaders, and more.
A plugin for Autodesk Maya that detects and visualizes mesh intersections in the viewport.
🍞 One-click automated HDA for baking displacement maps with Houdini 19.5
OpenVDB - Sparse volume data structure and tools
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Specification and reference implementation for the OpenPBR Surface shading model
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Sprite glow effect for Unity via HDR outline and bloom post-processing
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
Free, open-source analog TV + VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
A stylized water shader (and material presets) for Unity.
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Advanced shading language for production GI renderers
Open Source API and interchange format for editorial timeline information.
The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.
Professional player and review tool for vfx, animation and computer graphics.
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
Professional player and review tool for vfx, animation and computer graphics.
A simple post-processing outline effect that uses depth-based edge detection.
Collection of Unreal Engine 5 visual effects I made. the aim of this project is to cover "patterns of how to implement" , and it's an experiment in new mechanisms in Unreal Engine
Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositories.
An open-source interoperability standard for tools and content management systems used in media production.
Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Audio visual experience with Roland Groovebox MC-101 and the Unity game engine