Trending repositories for topic vfx
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
An open-source interoperability standard for tools and content management systems used in media production.
Free, open-source VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
OpenVDB - Sparse volume data structure and tools
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4.
An open-source interoperability standard for tools and content management systems used in media production.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.
Free, open-source VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
OpenVDB - Sparse volume data structure and tools
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4.
Free, open-source VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
A plugin for Autodesk Maya that detects and visualizes mesh intersections in the viewport.
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.
Professional player and review tool for vfx, animation and computer graphics.
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
Fluid Simulation Implementation in Compute Shaders using Unity3D
Advanced shading language for production GI renderers
OpenVDB - Sparse volume data structure and tools
Unity project of 3D pose estimation with VFX using Barracuda and VFX Graph.
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4.
A plugin for Autodesk Maya that detects and visualizes mesh intersections in the viewport.
Unity project of 3D pose estimation with VFX using Barracuda and VFX Graph.
Professional player and review tool for vfx, animation and computer graphics.
Free, open-source VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Blender 3D scripts for storing vertex data for use in a vertex shader.
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
Fluid Simulation Implementation in Compute Shaders using Unity3D
Various effects generated with Visual Effect Graph and all include more than 1 million of particles
An open-source interoperability standard for tools and content management systems used in media production.
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4.
Free, open-source VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
OpenVDB - Sparse volume data structure and tools
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Open Source API and interchange format for editorial timeline information.
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.
A stylized water shader (and material presets) for Unity.
A suite of libraries for making game development with Three.js and React not only awesome, but so good, it would feel wrong to use anything else.
Advanced shading language for production GI renderers
Specification and reference implementation for the OpenPBR Surface shading model
Professional player and review tool for vfx, animation and computer graphics.
A database of physically based values for CG artists.
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4.
✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
Free, open-source VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
A plugin for Autodesk Maya that detects and visualizes mesh intersections in the viewport.
Professional player and review tool for vfx, animation and computer graphics.
Unity project of 3D pose estimation with VFX using Barracuda and VFX Graph.
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
A suite of libraries for making game development with Three.js and React not only awesome, but so good, it would feel wrong to use anything else.
An open-source interoperability standard for tools and content management systems used in media production.
A database of physically based values for CG artists.
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4.
✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)
Free, open-source VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
OpenVDB - Sparse volume data structure and tools
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Specification and reference implementation for the OpenPBR Surface shading model
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
A stylized water shader (and material presets) for Unity.
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
Open Source API and interchange format for editorial timeline information.
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Advanced shading language for production GI renderers
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4.
Professional player and review tool for vfx, animation and computer graphics.
The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4.
Free, open-source VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
Make Unity prettier ✨ A free, open-source, and redistributable post-processing stack for Unity and VRChat. 🌈
A plugin for Autodesk Maya that detects and visualizes mesh intersections in the viewport.
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
Specification and reference implementation for the OpenPBR Surface shading model
Professional player and review tool for vfx, animation and computer graphics.
Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositories.
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.