Trending repositories for topic vfx
OpenVDB - Sparse volume data structure and tools
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3.
Free, open-source analog TV + VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3.
Free, open-source analog TV + VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
OpenVDB - Sparse volume data structure and tools
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
OpenVDB - Sparse volume data structure and tools
Free, open-source analog TV + VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
Professional player and review tool for vfx, animation and computer graphics.
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3.
Specification and reference implementation for the OpenPBR Surface shading model
Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositories.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Advanced shading language for production GI renderers
Professional media review software for VFX, animation, and film production
A modern open source rendering engine for animation and visual effects
A stylized water shader (and material presets) for Unity.
Open Source API and interchange format for editorial timeline information.
An open-source interoperability standard for tools and content management systems used in media production.
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3.
Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositories.
Professional player and review tool for vfx, animation and computer graphics.
Free, open-source analog TV + VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
Specification and reference implementation for the OpenPBR Surface shading model
OpenVDB - Sparse volume data structure and tools
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
Professional media review software for VFX, animation, and film production
An open-source interoperability standard for tools and content management systems used in media production.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
A stylized water shader (and material presets) for Unity.
Open source remote collaboration platform used for configuring and deploying enterprise Workflow solutions.
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3.
OpenVDB - Sparse volume data structure and tools
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3.
Free, open-source analog TV + VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
Specification and reference implementation for the OpenPBR Surface shading model
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
A stylized water shader (and material presets) for Unity.
Sprite glow effect for Unity via HDR outline and bloom post-processing
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Professional player and review tool for vfx, animation and computer graphics.
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
Open Source API and interchange format for editorial timeline information.
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
Advanced shading language for production GI renderers
Professional media review software for VFX, animation, and film production
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3.
Free, open-source analog TV + VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
Professional player and review tool for vfx, animation and computer graphics.
Specification and reference implementation for the OpenPBR Surface shading model
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
🍞 One-click automated HDA for baking displacement maps with Houdini 19.5
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
Collection of Unreal Engine 5 visual effects I made. the aim of this project is to cover "patterns of how to implement" , and it's an experiment in new mechanisms in Unreal Engine
A stylized water shader (and material presets) for Unity.
Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositories.
OpenVDB - Sparse volume data structure and tools
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3.
Free, open-source analog TV + VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
OpenVDB - Sparse volume data structure and tools
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
Specification and reference implementation for the OpenPBR Surface shading model
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Sprite glow effect for Unity via HDR outline and bloom post-processing
A stylized water shader (and material presets) for Unity.
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Open Source API and interchange format for editorial timeline information.
Advanced shading language for production GI renderers
Professional player and review tool for vfx, animation and computer graphics.
The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3.
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
Make Unity prettier ✨ A free, open-source, and redistributable post-processing stack for Unity and VRChat. 🌈
A plugin for Autodesk Maya that detects and visualizes mesh intersections in the viewport.
Specification and reference implementation for the OpenPBR Surface shading model
Professional player and review tool for vfx, animation and computer graphics.
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositories.
A helper tool to design CG Pipeline interactive diagrams and data flow documentation
Collection of Unreal Engine 5 visual effects I made. the aim of this project is to cover "patterns of how to implement" , and it's an experiment in new mechanisms in Unreal Engine