unity3d-jp / RaytracedHardShadow

DXR based raytraced hard shadow for Unity

Date Created 2019-04-24 (5 years ago)
Commits 331 (last one 3 years ago)
Stargazers 256 (0 this week)
Watchers 23 (0 this week)
Forks 40
License other
Ranking

RepositoryStats indexes 636,050 repositories, of these unity3d-jp/RaytracedHardShadow is ranked #158,005 (75th percentile) for total stargazers, and #94,832 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #8,906/33,931.

unity3d-jp/RaytracedHardShadow is also tagged with popular topics, for these it's ranked: unity (#647/2161)

Other Information

unity3d-jp/RaytracedHardShadow has 1 open pull request on Github, 43 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 7 open issues and 4 closed issues.

There have been 6 releases, the latest one was published on 2019-09-13 (5 years ago) with the name 0.7.0.

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Star History

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

0 commits on the default branch (dev) since jan '22

Inactive

No recent commits to this repository

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Issue History

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Languages

The primary language is C++ but there's also others...

C++C++C#C#HLSLHLSLShaderLabShaderLabCCBatchfileBatchfile

updated: 2025-03-07 @ 02:04am, id: 183300225 / R_kgDOCuzwgQ