unity3d-jp / RaytracedHardShadow

DXR based raytraced hard shadow for Unity

Date Created 2019-04-24 (5 years ago)
Commits 331 (last one 3 years ago)
Stargazers 254 (0 this week)
Watchers 24 (0 this week)
Forks 40
License other
Ranking

RepositoryStats indexes 595,856 repositories, of these unity3d-jp/RaytracedHardShadow is ranked #152,351 (74th percentile) for total stargazers, and #92,462 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #8,591/31,836.

unity3d-jp/RaytracedHardShadow is also tagged with popular topics, for these it's ranked: unity (#623/2045)

Other Information

unity3d-jp/RaytracedHardShadow has 1 open pull request on Github, 43 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 7 open issues and 4 closed issues.

There have been 6 releases, the latest one was published on 2019-09-13 (5 years ago) with the name 0.7.0.

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0 commits on the default branch (dev) since jan '22

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The primary language is C++ but there's also others...

updated: 2024-12-08 @ 07:47am, id: 183300225 / R_kgDOCuzwgQ