aras-p / glsl-optimizer

GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.

Date Created 2010-07-29 (14 years ago)
Commits 66,913 (last one 4 years ago)
Stargazers 1,734 (0 this week)
Watchers 120 (0 this week)
Forks 424
License other
Ranking

RepositoryStats indexes 595,856 repositories, of these aras-p/glsl-optimizer is ranked #30,135 (95th percentile) for total stargazers, and #14,236 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #1,609/31,836.

aras-p/glsl-optimizer is also tagged with popular topics, for these it's ranked: shaders (#30/402),  glsl (#30/311),  metal (#22/186)

Other Information

aras-p/glsl-optimizer has 10 open pull requests on Github, 53 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 41 open issues and 34 closed issues.

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0 commits on the default branch (master) since jan '22

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The primary language is C++ but there's also others...

updated: 2024-12-21 @ 11:03am, id: 805175 / R_kgDOAAxJNw