cmilr / Unity2D-Components

A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.

Date Created 2015-02-09 (9 years ago)
Commits 532 (last one 3 years ago)
Stargazers 673 (1 this week)
Watchers 39 (0 this week)
Forks 83
License mit
Ranking

RepositoryStats indexes 584,353 repositories, of these cmilr/Unity2D-Components is ranked #72,286 (88th percentile) for total stargazers, and #54,984 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #2,274/20,744.

cmilr/Unity2D-Components is also tagged with popular topics, for these it's ranked: csharp (#433/2694),  unity (#292/2004),  game-development (#273/1339),  unity3d (#174/1078),  gamedev (#218/949),  c-sharp (#250/920),  game-engine (#192/783),  pixel-art (#31/173)

Other Information

cmilr/Unity2D-Components has Github issues enabled, there is 1 open issue and 10 closed issues.

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0 commits on the default branch (master) since jan '22

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The only known language in this repository is C#

updated: 2024-11-20 @ 04:01pm, id: 30558960 / R_kgDOAdJK8A