coinbump / PhaseJumpPro

Game Design Patterns for Unity, C++ and (eventually Godot)

Date Created 2018-04-02 (6 years ago)
Commits 354 (last one about a month ago)
Stargazers 50 (0 this week)
Watchers 3 (0 this week)
Forks 5
License mit
Ranking

RepositoryStats indexes 535,551 repositories, of these coinbump/PhaseJumpPro is ranked #432,172 (19th percentile) for total stargazers, and #399,428 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #15,748/19,113.

coinbump/PhaseJumpPro is also tagged with popular topics, for these it's ranked: game (#1,806/2193),  unity (#1,504/1830),  game-development (#1,015/1217),  unity3d (#849/998),  gamedev (#745/863),  opengl (#745/839),  game-engine (#652/731)

Other Information

There have been 51 releases, the latest one was published on 2024-05-12 (about a month ago) with the name C++: Simple Publishers, AnimatedSpriteRenderer.

Star History

Github stargazers over time

Watcher History

Github watchers over time, collection started in '23

Recent Commit History

197 commits on the default branch (main) since jan '22

Yearly Commits

Commits to the default branch (main) per year

Issue History

No issues have been posted

Languages

The primary language is C# but there's also others...

updated: 2024-05-29 @ 02:03am, id: 127684651 / R_kgDOB5xQKw