coinbump / PhaseJumpPro

Game Design Patterns for C++ (and eventually Godot)

Date Created 2018-04-02 (6 years ago)
Commits 366 (last one 18 days ago)
Stargazers 53 (0 this week)
Watchers 3 (0 this week)
Forks 5
License mit
Ranking

RepositoryStats indexes 584,777 repositories, of these coinbump/PhaseJumpPro is ranked #445,464 (24th percentile) for total stargazers, and #422,609 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #24,678/31,292.

coinbump/PhaseJumpPro is also tagged with popular topics, for these it's ranked: cpp (#2,763/3424),  game (#1,857/2351),  unity (#1,560/2008),  game-development (#1,063/1341),  unity3d (#872/1079),  gamedev (#783/949),  opengl (#748/882),  game-engine (#673/783)

Other Information

There have been 59 releases, the latest one was published on 2024-11-03 (18 days ago) with the name C++: Behavior Trees + CharacterController + Timelines.

Star History

Github stargazers over time

Watcher History

Github watchers over time, collection started in '23

Recent Commit History

209 commits on the default branch (main) since jan '22

Yearly Commits

Commits to the default branch (main) per year

Issue History

No issues have been posted

Languages

The primary language is C++ but there's also others...

updated: 2024-11-05 @ 11:23am, id: 127684651 / R_kgDOB5xQKw