CristianQiu / Unity-Pathfinding-Jobs-StressTest

Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand that are used to build the grid, as well as another example of the usage of IJobParallelForTransform, used to move the agents.

Date Created 2020-08-30 (4 years ago)
Commits 52 (last one 3 years ago)
Stargazers 45 (0 this week)
Watchers 2 (0 this week)
Forks 10
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RepositoryStats indexes 564,918 repositories, of these CristianQiu/Unity-Pathfinding-Jobs-StressTest is ranked #475,087 (16th percentile) for total stargazers, and #467,289 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #17,256/20,162.

CristianQiu/Unity-Pathfinding-Jobs-StressTest is also tagged with popular topics, for these it's ranked: unity (#1,642/1940),  benchmark (#627/728),  jobs (#170/188)

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CristianQiu/Unity-Pathfinding-Jobs-StressTest

updated: 2024-09-24 @ 02:06am, id: 291478601 / R_kgDOEV-cSQ