CristianQiu / Unity-Pathfinding-Jobs-StressTest

Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand that are used to build the grid, as well as another example of the usage of IJobParallelForTransform, used to move the agents.

Date Created 2020-08-30 (4 years ago)
Commits 52 (last one 3 years ago)
Stargazers 47 (0 this week)
Watchers 2 (0 this week)
Forks 10
License mit
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RepositoryStats indexes 585,332 repositories, of these CristianQiu/Unity-Pathfinding-Jobs-StressTest is ranked #478,909 (18th percentile) for total stargazers, and #479,233 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #17,340/20,792.

CristianQiu/Unity-Pathfinding-Jobs-StressTest is also tagged with popular topics, for these it's ranked: unity (#1,658/2011),  benchmark (#632/758),  jobs (#173/195)

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CristianQiu/Unity-Pathfinding-Jobs-StressTest

updated: 2024-10-21 @ 10:19pm, id: 291478601 / R_kgDOEV-cSQ