fuqunaga / ComputeShaderBVHMeshHit

Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.

Date Created 2021-03-02 (3 years ago)
Commits 34 (last one 11 months ago)
Stargazers 81 (0 this week)
Watchers 6 (0 this week)
Forks 16
License mit
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RepositoryStats indexes 584,353 repositories, of these fuqunaga/ComputeShaderBVHMeshHit is ranked #334,676 (43rd percentile) for total stargazers, and #297,856 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #11,951/20,744.

fuqunaga/ComputeShaderBVHMeshHit is also tagged with popular topics, for these it's ranked: unity3d (#698/1078)

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7 commits on the default branch (master) since jan '22

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updated: 2024-11-09 @ 07:17pm, id: 343735738 / R_kgDOFHz9ug