fuqunaga / ComputeShaderBVHMeshHit

Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.

Date Created 2021-03-02 (3 years ago)
Commits 34 (last one about a year ago)
Stargazers 84 (0 this week)
Watchers 6 (0 this week)
Forks 17
License mit
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RepositoryStats indexes 599,932 repositories, of these fuqunaga/ComputeShaderBVHMeshHit is ranked #332,690 (45th percentile) for total stargazers, and #301,677 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #11,855/21,252.

fuqunaga/ComputeShaderBVHMeshHit is also tagged with popular topics, for these it's ranked: unity3d (#698/1099)

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7 commits on the default branch (master) since jan '22

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updated: 2024-12-30 @ 04:46am, id: 343735738 / R_kgDOFHz9ug