gkjohnson / unity-dithered-transparency-shader

Unity material and shader for applying clipped, dithered transparency

Date Created 2017-08-27 (7 years ago)
Commits 61 (last one 3 years ago)
Stargazers 298 (0 this week)
Watchers 14 (0 this week)
Forks 30
License mit
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RepositoryStats indexes 585,332 repositories, of these gkjohnson/unity-dithered-transparency-shader is ranked #133,814 (77th percentile) for total stargazers, and #155,085 for total watchers. Github reports the primary language for this repository as ShaderLab, for repositories using this language it is ranked #45/278.

gkjohnson/unity-dithered-transparency-shader is also tagged with popular topics, for these it's ranked: unity (#555/2011),  3d (#382/1185),  unity3d (#330/1079),  graphics (#358/866),  rendering (#169/403),  shaders (#127/394)

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gkjohnson/unity-dithered-transparency-shader has Github issues enabled, there is 1 open issue and 2 closed issues.

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updated: 2024-11-09 @ 07:30pm, id: 101578328 / R_kgDOBg32WA