gkjohnson / unity-dithered-transparency-shader

Unity material and shader for applying clipped, dithered transparency

Date Created 2017-08-27 (6 years ago)
Commits 61 (last one 3 years ago)
Stargazers 291 (0 this week)
Watchers 15 (0 this week)
Forks 28
License mit
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RepositoryStats indexes 534,551 repositories, of these gkjohnson/unity-dithered-transparency-shader is ranked #128,355 (76th percentile) for total stargazers, and #142,015 for total watchers. Github reports the primary language for this repository as ShaderLab, for repositories using this language it is ranked #43/250.

gkjohnson/unity-dithered-transparency-shader is also tagged with popular topics, for these it's ranked: unity (#527/1828),  3d (#358/1082),  unity3d (#321/996),  graphics (#341/802),  rendering (#162/380),  shaders (#119/362)

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gkjohnson/unity-dithered-transparency-shader has Github issues enabled, there is 1 open issue and 2 closed issues.

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updated: 2024-06-19 @ 02:09pm, id: 101578328 / R_kgDOBg32WA