ketoo / NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

Date Created 2014-05-16 (10 years ago)
Commits 4,958 (last one 2 years ago)
Stargazers 4,000 (7 this week)
Watchers 327 (0 this week)
Forks 1,098
License apache-2.0
Ranking

RepositoryStats indexes 584,353 repositories, of these ketoo/NoahGameFrame is ranked #12,094 (98th percentile) for total stargazers, and #3,325 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #616/31,270.

ketoo/NoahGameFrame is also tagged with popular topics, for these it's ranked: game (#70/2350),  unity (#33/2004),  game-development (#71/1339),  unity3d (#26/1078),  gamedev (#55/949),  game-engine (#46/783),  architecture (#50/603),  game-server (#10/128)

Other Information

ketoo/NoahGameFrame has 1 open pull request on Github, 198 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 24 open issues and 75 closed issues.

There have been 17 releases, the latest one was published on 2020-04-11 (4 years ago) with the name Flaming Phenix.

Homepage URL: https://github.com/ketoo/NoahGameFrame/wiki

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Watcher History

Github watchers over time, collection started in '23

Recent Commit History

4 commits on the default branch (master) since jan '22

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Issue History

Languages

The primary language is C++ but there's also others...

updated: 2024-11-20 @ 06:19pm, id: 19843809 / R_kgDOAS7K4Q