NVIDIA-ISAAC-ROS / isaac_ros_depth_segmentation

NVIDIA-accelerated, deep learned depth segmentation and obstacle field ranging using Bi3D

Date Created 2022-07-01 (2 years ago)
Commits 27 (last one about a month ago)
Stargazers 45 (0 this week)
Watchers 1 (0 this week)
Forks 8
License apache-2.0
Ranking

RepositoryStats indexes 584,777 repositories, of these NVIDIA-ISAAC-ROS/isaac_ros_depth_segmentation is ranked #488,420 (16th percentile) for total stargazers, and #536,275 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #26,824/31,292.

NVIDIA-ISAAC-ROS/isaac_ros_depth_segmentation is also tagged with popular topics, for these it's ranked: deep-learning (#7,313/8398),  gpu (#818/900),  ros2 (#290/365),  nvidia (#277/306)

Other Information

NVIDIA-ISAAC-ROS/isaac_ros_depth_segmentation has Github issues enabled, there is 1 open issue and 6 closed issues.

There have been 10 releases, the latest one was published on 2024-09-27 (about a month ago) with the name 3.1.0.

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Recent Commit History

27 commits on the default branch (main) since jan '22

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Languages

The primary language is C++ but there's also others...

updated: 2024-09-28 @ 12:13pm, id: 509289728 / R_kgDOHlslAA