NVIDIA-ISAAC-ROS / isaac_ros_depth_segmentation

NVIDIA-accelerated, deep learned depth segmentation and obstacle field ranging using Bi3D

Date Created 2022-07-01 (2 years ago)
Commits 33 (last one 28 days ago)
Stargazers 51 (0 this week)
Watchers 1 (0 this week)
Forks 8
License apache-2.0
Ranking

RepositoryStats indexes 632,894 repositories, of these NVIDIA-ISAAC-ROS/isaac_ros_depth_segmentation is ranked #484,469 (23rd percentile) for total stargazers, and #556,799 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #26,784/33,733.

NVIDIA-ISAAC-ROS/isaac_ros_depth_segmentation is also tagged with popular topics, for these it's ranked: deep-learning (#7,200/8811),  gpu (#825/967),  ros2 (#315/420),  nvidia (#287/333)

Other Information

NVIDIA-ISAAC-ROS/isaac_ros_depth_segmentation has Github issues enabled, there is 1 open issue and 6 closed issues.

There have been 12 releases, the latest one was published on 2025-02-28 (28 days ago) with the name 3.2 Update 5.

Star History

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Github watchers over time, collection started in '23

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Recent Commit History

33 commits on the default branch (main) since jan '22

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Issue History

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Languages

The primary language is C++ but there's also others...

C++C++CMakeCMakeCudaCuda

updated: 2025-03-21 @ 02:03am, id: 509289728 / R_kgDOHlslAA