NVIDIA-ISAAC-ROS / isaac_ros_depth_segmentation

NVIDIA-accelerated, deep learned depth segmentation and obstacle field ranging using Bi3D

Date Created 2022-07-01 (2 years ago)
Commits 29 (last one 22 days ago)
Stargazers 46 (0 this week)
Watchers 1 (0 this week)
Forks 8
License apache-2.0
Ranking

RepositoryStats indexes 599,932 repositories, of these NVIDIA-ISAAC-ROS/isaac_ros_depth_segmentation is ranked #492,923 (18th percentile) for total stargazers, and #547,874 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #27,166/32,069.

NVIDIA-ISAAC-ROS/isaac_ros_depth_segmentation is also tagged with popular topics, for these it's ranked: deep-learning (#7,370/8553),  gpu (#828/919),  ros2 (#299/378),  nvidia (#279/314)

Other Information

NVIDIA-ISAAC-ROS/isaac_ros_depth_segmentation has Github issues enabled, there is 1 open issue and 6 closed issues.

There have been 11 releases, the latest one was published on 2024-12-11 (22 days ago) with the name 3.2.0.

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Recent Commit History

29 commits on the default branch (main) since jan '22

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The primary language is C++ but there's also others...

updated: 2024-12-11 @ 05:44pm, id: 509289728 / R_kgDOHlslAA