PhilS94 / Unity-Procedural-IK-Wall-Walking-Spider

A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings, such that it moves realistically.

Date Created 2020-01-21 (4 years ago)
Commits 201 (last one 8 months ago)
Stargazers 242 (0 this week)
Watchers 9 (0 this week)
Forks 40
License unknown
Ranking

RepositoryStats indexes 589,134 repositories, of these PhilS94/Unity-Procedural-IK-Wall-Walking-Spider is ranked #156,711 (73rd percentile) for total stargazers, and #224,707 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #5,417/20,937.

PhilS94/Unity-Procedural-IK-Wall-Walking-Spider is also tagged with popular topics, for these it's ranked: unity (#644/2026),  animation (#725/1411),  spider (#163/335)

Other Information

PhilS94/Unity-Procedural-IK-Wall-Walking-Spider has Github issues enabled, there are 2 open issues and 4 closed issues.

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Recent Commit History

2 commits on the default branch (master) since jan '22

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The only known language in this repository is C#

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PhilS94/Unity-Procedural-IK-Wall-Walking-Spider

updated: 2024-12-03 @ 12:49am, id: 235364707 / R_kgDODgdhYw