PhilS94 / Unity-Procedural-IK-Wall-Walking-Spider

A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings, such that it moves realistically.

Date Created 2020-01-21 (5 years ago)
Commits 201 (last one about a year ago)
Stargazers 255 (0 this week)
Watchers 9 (0 this week)
Forks 41
License unknown
Ranking

RepositoryStats indexes 630,443 repositories, of these PhilS94/Unity-Procedural-IK-Wall-Walking-Spider is ranked #157,555 (75th percentile) for total stargazers, and #217,465 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #5,389/22,172.

PhilS94/Unity-Procedural-IK-Wall-Walking-Spider is also tagged with popular topics, for these it's ranked: unity (#645/2146),  animation (#726/1460),  spider (#161/345)

Other Information

PhilS94/Unity-Procedural-IK-Wall-Walking-Spider has Github issues enabled, there are 2 open issues and 4 closed issues.

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Recent Commit History

2 commits on the default branch (master) since jan '22

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Languages

The only known language in this repository is C#

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PhilS94/Unity-Procedural-IK-Wall-Walking-Spider

updated: 2025-03-14 @ 08:33pm, id: 235364707 / R_kgDODgdhYw