spood / PCGPathfinding

An A* pathfinding implementation with PCG (Procedural Content Generation) to generate custom splines in unreal engine between two points

Date Created 2023-08-07 (about a year ago)
Commits 4 (last one about a year ago)
Stargazers 36 (0 this week)
Watchers 2 (0 this week)
Forks 4
License mit
Ranking

RepositoryStats indexes 565,600 repositories, of these spood/PCGPathfinding is ranked #517,808 (8th percentile) for total stargazers, and #467,712 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #28,244/30,295.

spood/PCGPathfinding is also tagged with popular topics, for these it's ranked: unreal-engine (#297/327)

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4 commits on the default branch (main) since jan '22

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updated: 2024-09-02 @ 12:07pm, id: 675846881 / R_kgDOKEia4Q