TeodorVecerdi / UnityGeometryGraph

Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes

Date Created 2021-09-06 (3 years ago)
Commits 769 (last one 2 years ago)
Stargazers 46 (0 this week)
Watchers 9 (0 this week)
Forks 7
License mit
Ranking

RepositoryStats indexes 565,279 repositories, of these TeodorVecerdi/UnityGeometryGraph is ranked #470,556 (17th percentile) for total stargazers, and #221,230 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #17,100/20,171.

TeodorVecerdi/UnityGeometryGraph is also tagged with popular topics, for these it's ranked: unity (#1,627/1940),  procedural-generation (#158/184)

Other Information

TeodorVecerdi/UnityGeometryGraph has Github issues enabled, there are 7 open issues and 7 closed issues.

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Recent Commit History

78 commits on the default branch (develop) since jan '22

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The primary language is C# but there's also others...

updated: 2024-08-17 @ 05:27am, id: 403569225 / R_kgDOGA36SQ