5 results found Sort:
Open-source node-based tool for developing branching conversation trees
Created
2020-09-28
95 commits to main branch, last one about a year ago
The missing tool to help you optimize your game
Created
2020-04-20
92 commits to master branch, last one about a year ago
A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.
Created
2020-12-03
37 commits to develop branch, last one 2 years ago
Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.
Created
2018-03-10
9 commits to master branch, last one 6 years ago
Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes
Created
2021-09-06
769 commits to develop branch, last one 2 years ago