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DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting
Created
2024-03-26
42 commits to main branch, last one about a month ago
Code for "EnvGS: Modeling View-Dependent Appearance with Environment Gaussian", arXiv 2024. Including a fully differentiable 2D Gaussian ray tracer built on 2DGS and OptiX, supporting multiple-bounce ...
Created
2024-12-19
16 commits to main branch, last one 13 days ago