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Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTex...
Created 2020-09-01
26 commits to master branch, last one 7 months ago
Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)
Created 2022-08-31
11 commits to main branch, last one 8 months ago